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<blockquote data-quote="SlagMortar" data-source="post: 3424116" data-attributes="member: 24821"><p>It has been alluded to, but not said straight out. Since it sounds like the original poster is in a large party with plenty of spell casters, it should be pointed out that monks have the most to benefit from spellcaster buffs. </p><p>Mage armor helps to give great AC.</p><p>Enlarge provides a damage boost on all attacks in flurrly and improves trip, grapple, disarm, and grants attacks of opportunity from reach to be taken advantage of with combat reflexes.</p><p>Bardic music improved to hit bonus and damage for all attacks in a flurry.</p><p>Likewise, bless and prayer improve all attacks in a flurry.</p><p>Barkskin from a druid allow the monk to use the amulet slot for something other than amulet of natural armor.</p><p>Polymorph allows the monk to continue using all its normal abilities - trip, grapple, sky high saves, Wisdom + monk bonus to AC.</p><p></p><p>Look through the lists of any spellcasters in the party and encourage them to take spells that will help you out, as long as they enjoy a team oriented game.</p></blockquote><p></p>
[QUOTE="SlagMortar, post: 3424116, member: 24821"] It has been alluded to, but not said straight out. Since it sounds like the original poster is in a large party with plenty of spell casters, it should be pointed out that monks have the most to benefit from spellcaster buffs. Mage armor helps to give great AC. Enlarge provides a damage boost on all attacks in flurrly and improves trip, grapple, disarm, and grants attacks of opportunity from reach to be taken advantage of with combat reflexes. Bardic music improved to hit bonus and damage for all attacks in a flurry. Likewise, bless and prayer improve all attacks in a flurry. Barkskin from a druid allow the monk to use the amulet slot for something other than amulet of natural armor. Polymorph allows the monk to continue using all its normal abilities - trip, grapple, sky high saves, Wisdom + monk bonus to AC. Look through the lists of any spellcasters in the party and encourage them to take spells that will help you out, as long as they enjoy a team oriented game. [/QUOTE]
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