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<blockquote data-quote="KarinsDad" data-source="post: 272844" data-attributes="member: 2011"><p>And you do not find this example just a little contrived? 300 archers with the same feats and minimum dexes of 13 plus a Cleric with a non-core rule feat.</p><p></p><p>In any case, why is a CR 13 monster and 300 archers a problem, but a CR 12 Cleric and 300 archers not a problem?</p><p></p><p>Or are you claiming that both examples are a problem?</p><p></p><p>Plus, in order for this plan to work, about half of the archers have to beat the Balor's initiative which should be tough with a creature that constantly Sees Invisible at 300 feet, has a Spot +29 (i.e. an army should never surprise it without special magic), and has +5 initiative. With an Intelligence of 20, a Balor that wins initiative should either delay facing an army (and definitely cast a spell like Teleport or Deeper Darkness if he starts getting hit), or it should cast Fire Storm and wipe out most of the offending army right away. Unless of course you contrive it that the archers have the Balor surrounded right off the bat or something.</p><p></p><p>Personally, I think these types of contrived examples are mostly meta-gaming. For example, the Chain Spell feat is broken IMO anyway. For example, having a 9th level Cleric cast Chain Spell Endurance on an entire party of 10 characters with one 5th level spell as opposed to using 10 of his 10+ 2nd, 3rd, and 4th level spells sounds pretty broken to me. Ditto for an 11th or higher level Cleric and GMW. YMMV.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 272844, member: 2011"] And you do not find this example just a little contrived? 300 archers with the same feats and minimum dexes of 13 plus a Cleric with a non-core rule feat. In any case, why is a CR 13 monster and 300 archers a problem, but a CR 12 Cleric and 300 archers not a problem? Or are you claiming that both examples are a problem? Plus, in order for this plan to work, about half of the archers have to beat the Balor's initiative which should be tough with a creature that constantly Sees Invisible at 300 feet, has a Spot +29 (i.e. an army should never surprise it without special magic), and has +5 initiative. With an Intelligence of 20, a Balor that wins initiative should either delay facing an army (and definitely cast a spell like Teleport or Deeper Darkness if he starts getting hit), or it should cast Fire Storm and wipe out most of the offending army right away. Unless of course you contrive it that the archers have the Balor surrounded right off the bat or something. Personally, I think these types of contrived examples are mostly meta-gaming. For example, the Chain Spell feat is broken IMO anyway. For example, having a 9th level Cleric cast Chain Spell Endurance on an entire party of 10 characters with one 5th level spell as opposed to using 10 of his 10+ 2nd, 3rd, and 4th level spells sounds pretty broken to me. Ditto for an 11th or higher level Cleric and GMW. YMMV. [/QUOTE]
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