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General Tabletop Discussion
*Pathfinder & Starfinder
Monk class combo
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<blockquote data-quote="Pielorinho" data-source="post: 702233" data-attributes="member: 259"><p>I hate to be the voice of crunchy here, but I hope you've got killer stats. </p><p></p><p>Str: you're going to be optimized for melee combat, so you'd better be able to deal out damage; that requires a high str.</p><p>Dex: You won't have any armor on, so you'd better have a high dex to avoid being hit all the time.</p><p>Con: You'll be on the front line of combat, and you'll need all the hit points you can get, so you'd better have a high Con.</p><p>Int: Okay, if you don't mind having any skills to speak of, you don't need a high Int.</p><p>Wis: To a lesser degree your paladin abilities depend on Wis, and to a greater degree your monkish abilities depend on Wis, so you'd better have a high Wis.</p><p>Cha: A low-charisma paladin can't turn undead, can't lay on hands, and suffers from other handicaps, so you'd better have a high Cha.</p><p></p><p>This character is going to suffer if she doesn't have five above-average stats. Can you manage that?</p><p></p><p>If not, consider going for the cleric/monk, who needs four above-average stats, and who can also be a buttkicker for goodness. If you focus on clerical buffing spells, you can even make do with three or fewer high stats (compensating with bull's strength and endurance). I think you can have the same character concept, but drop the paladin's high charisma requirement.</p><p></p><p>Of course, if you can manage five high stats, booyah!</p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 702233, member: 259"] I hate to be the voice of crunchy here, but I hope you've got killer stats. Str: you're going to be optimized for melee combat, so you'd better be able to deal out damage; that requires a high str. Dex: You won't have any armor on, so you'd better have a high dex to avoid being hit all the time. Con: You'll be on the front line of combat, and you'll need all the hit points you can get, so you'd better have a high Con. Int: Okay, if you don't mind having any skills to speak of, you don't need a high Int. Wis: To a lesser degree your paladin abilities depend on Wis, and to a greater degree your monkish abilities depend on Wis, so you'd better have a high Wis. Cha: A low-charisma paladin can't turn undead, can't lay on hands, and suffers from other handicaps, so you'd better have a high Cha. This character is going to suffer if she doesn't have five above-average stats. Can you manage that? If not, consider going for the cleric/monk, who needs four above-average stats, and who can also be a buttkicker for goodness. If you focus on clerical buffing spells, you can even make do with three or fewer high stats (compensating with bull's strength and endurance). I think you can have the same character concept, but drop the paladin's high charisma requirement. Of course, if you can manage five high stats, booyah! Daniel [/QUOTE]
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