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General Tabletop Discussion
*TTRPGs General
Monk/Cleric? How,why, what do you think.
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<blockquote data-quote="fusangite" data-source="post: 2018050" data-attributes="member: 7240"><p>Because monks cannot multi-class, there is a question of just how much monk you'll want because you're unlikely to ever get anymore monk levels. Personally, I think just that first level for obtaining the wisdom bonus to AC and acquiring tumble as a class skill is sufficient.</p><p></p><p>Personally, I find the Monk-Druid a better synergy. While a cleric needs a good charisma, a Monk-Druid can invest pretty exclusively in Dexterity and Wisdom with little regard needed for other abilities once Weapon Finesse is taken as a feat. </p><p></p><p>If I were to play a Monk-Cleric, I would probably skimp on charisma in order to invest more in dexterity. I agree with other posters, though, the before you make any decisions, you need some GM rulings on how unarmed attacks and touch spells interact; similarly, a look at the interaction between Weapon Finesse and touch spells is also in order.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2018050, member: 7240"] Because monks cannot multi-class, there is a question of just how much monk you'll want because you're unlikely to ever get anymore monk levels. Personally, I think just that first level for obtaining the wisdom bonus to AC and acquiring tumble as a class skill is sufficient. Personally, I find the Monk-Druid a better synergy. While a cleric needs a good charisma, a Monk-Druid can invest pretty exclusively in Dexterity and Wisdom with little regard needed for other abilities once Weapon Finesse is taken as a feat. If I were to play a Monk-Cleric, I would probably skimp on charisma in order to invest more in dexterity. I agree with other posters, though, the before you make any decisions, you need some GM rulings on how unarmed attacks and touch spells interact; similarly, a look at the interaction between Weapon Finesse and touch spells is also in order. [/QUOTE]
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Monk/Cleric? How,why, what do you think.
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