Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monk Feedback
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 4787161" data-attributes="member: 5889"><p>My list:</p><p></p><p>1) Religion needed as a class skill.</p><p>2) Clarification on Implement damage to the Flurry of Blows (though I would bet money that similar to the brutal scoundrel rogue, the strength monk will get the bigger damage).</p><p>3) A better written paragraph on Full Disciplines, people should only have to read it once to get it.</p><p>4) Change the Centered Breath name, call it Focused Mind or something.</p><p>5) Change the name of the Fortitude boosting ability (calling something that boosts your Fort "Mental" anything seems wrong).</p><p>6) Consider giving the Monk auto upgrades to his hands every 5 levels, or provide him a monk only ritual that works on himself (which I think fits the flavor well). I think for mechanics and flavor we need a way to keep unarmed damage competitive without just slapping on the magic....especially now that monks no longer really have the advantage of not using a weapon, for its far harder to target a weapon in 4e than 3e.</p><p>7) If flurry of blows does not apply implement damage, consider upping the damage. Compared to the sorc, the monks damage isn't even close (though I would argue the sorc has the best striker mechanic currently).</p><p>8) Upgrade the at wills at 21st level (probably just a typo).</p><p>9) You could give the monk the "Defensive Mobility" feat as a bonus feat, to represent all of that extreme mobility. To me this helps (a little bit) to balance there lack of AC compared to some other strikers.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4787161, member: 5889"] My list: 1) Religion needed as a class skill. 2) Clarification on Implement damage to the Flurry of Blows (though I would bet money that similar to the brutal scoundrel rogue, the strength monk will get the bigger damage). 3) A better written paragraph on Full Disciplines, people should only have to read it once to get it. 4) Change the Centered Breath name, call it Focused Mind or something. 5) Change the name of the Fortitude boosting ability (calling something that boosts your Fort "Mental" anything seems wrong). 6) Consider giving the Monk auto upgrades to his hands every 5 levels, or provide him a monk only ritual that works on himself (which I think fits the flavor well). I think for mechanics and flavor we need a way to keep unarmed damage competitive without just slapping on the magic....especially now that monks no longer really have the advantage of not using a weapon, for its far harder to target a weapon in 4e than 3e. 7) If flurry of blows does not apply implement damage, consider upping the damage. Compared to the sorc, the monks damage isn't even close (though I would argue the sorc has the best striker mechanic currently). 8) Upgrade the at wills at 21st level (probably just a typo). 9) You could give the monk the "Defensive Mobility" feat as a bonus feat, to represent all of that extreme mobility. To me this helps (a little bit) to balance there lack of AC compared to some other strikers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monk Feedback
Top