Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monk Feedback
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goumindong" data-source="post: 4788337" data-attributes="member: 70874"><p>Why? Its a 1d8 +3 weapon... Its a longsword... not even a superior weapon.[It does not benefit from the light blade advantage]</p><p></p><p></p><p></p><p>Its not a damage roll, so implement damage does not apply. If it was a roll, implement damage would apply.</p><p></p><p></p><p></p><p>I don't think this is a good idea. Players start getting +2 items at level 2[2(lvl) +4(top item of level range) =6(highest item level attained between level 2 and 3)] and this will leave monks behind most of the time.</p><p></p><p>It would be better to let monks apply the bonuses of whatever implement or monk weapon they currently have to their fists.</p><p>________________________________________</p><p></p><p>All in all, i think their damage is too low. Their encounter and daily powers do not have enough oomph behind them like the other strikers do, especially at higher levels. Thematically they look great, with lots of semi-special mechanics and a lot of movement ability. I do not believe that the extra minion killing advantages of their extra damage make up for the lack of single target power. When you're a class focused on moving around, you've got to be able to drop an enemy when you need to.</p><p></p><p>That being said, i don't mind the extra damage mechanic if you the encounter powers and at-wills were a bit stronger attacks. If we're expecting the Monk to be using a 1d8 weapon with only a +wis to one target then we need to be throwing more than 1[W] or 2[W] around for encounters to make up for the 2[d12] +1d8 ranger powers or the 2[d8]+2d8 rogue powers.</p></blockquote><p></p>
[QUOTE="Goumindong, post: 4788337, member: 70874"] Why? Its a 1d8 +3 weapon... Its a longsword... not even a superior weapon.[It does not benefit from the light blade advantage] Its not a damage roll, so implement damage does not apply. If it was a roll, implement damage would apply. I don't think this is a good idea. Players start getting +2 items at level 2[2(lvl) +4(top item of level range) =6(highest item level attained between level 2 and 3)] and this will leave monks behind most of the time. It would be better to let monks apply the bonuses of whatever implement or monk weapon they currently have to their fists. ________________________________________ All in all, i think their damage is too low. Their encounter and daily powers do not have enough oomph behind them like the other strikers do, especially at higher levels. Thematically they look great, with lots of semi-special mechanics and a lot of movement ability. I do not believe that the extra minion killing advantages of their extra damage make up for the lack of single target power. When you're a class focused on moving around, you've got to be able to drop an enemy when you need to. That being said, i don't mind the extra damage mechanic if you the encounter powers and at-wills were a bit stronger attacks. If we're expecting the Monk to be using a 1d8 weapon with only a +wis to one target then we need to be throwing more than 1[W] or 2[W] around for encounters to make up for the 2[d12] +1d8 ranger powers or the 2[d8]+2d8 rogue powers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monk Feedback
Top