Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Monk\fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Spatula" data-source="post: 2355654" data-attributes="member: 2198"><p>A gustal game? What's that?</p><p></p><p>I've been inspired down similar paths after watching too many hong kong martial arts movies, but there are a couple of hurdles to overcome.</p><p></p><p>1st is the multiclass restriction on the monk class. If your DM is willing to throw that out, great. There's also a feat in the Eberron campaign book that allows monks to multiclass with another specific class, and I think I've seen similar feats elsewhere. Of course, you could always just take your first level in fighter and advance exclusively in monk afterwards.</p><p></p><p>2nd is that the monk's unarmed damage is tied to class level, and so if you plan on multiclassing you're going to be taking away from your damage potential if you fight unarmed. You're also hurting your to hit penalties when using flurry of blows.</p><p></p><p>On the plus side, you can use almost all weapons, which for the most part are superior to fighting unarmed. And you'll have more feats. If you're taking more than one level of fighter you may want to specialize in a weapon that you can flurry with (and if you're using Eberron, there are feats to make longswords and spears flurry weapons). Or you may want to concentrate on reach weapons, using your unarmed attacks to remove the adjacent 'blind spots' that you get when fighting with most reach weapons.</p></blockquote><p></p>
[QUOTE="Spatula, post: 2355654, member: 2198"] A gustal game? What's that? I've been inspired down similar paths after watching too many hong kong martial arts movies, but there are a couple of hurdles to overcome. 1st is the multiclass restriction on the monk class. If your DM is willing to throw that out, great. There's also a feat in the Eberron campaign book that allows monks to multiclass with another specific class, and I think I've seen similar feats elsewhere. Of course, you could always just take your first level in fighter and advance exclusively in monk afterwards. 2nd is that the monk's unarmed damage is tied to class level, and so if you plan on multiclassing you're going to be taking away from your damage potential if you fight unarmed. You're also hurting your to hit penalties when using flurry of blows. On the plus side, you can use almost all weapons, which for the most part are superior to fighting unarmed. And you'll have more feats. If you're taking more than one level of fighter you may want to specialize in a weapon that you can flurry with (and if you're using Eberron, there are feats to make longswords and spears flurry weapons). Or you may want to concentrate on reach weapons, using your unarmed attacks to remove the adjacent 'blind spots' that you get when fighting with most reach weapons. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Monk\fighter
Top