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Monk/Paladin help...
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<blockquote data-quote="Plane Sailing" data-source="post: 1762239" data-attributes="member: 114"><p>Considering this information in your original request, I'd like to give an option for a straight human paladin with the following stat arrangement (both bonus points on Charisma)</p><p></p><p>st 18</p><p>De 14</p><p>Co 18</p><p>In 14</p><p>Wi 16</p><p>Ch 20</p><p></p><p>One of the feats would be <strong>leadership</strong>, from the point of view of having your bonded mount as cohort too (IIRC there are rules in the DMG for this, I couldn't see them in a quick glance at the SRD). Something which you can ride but which is also an intelligent ally.</p><p></p><p><em>Basic skill ranks </em></p><p>Diplomacy 13</p><p>Ride 13</p><p>Sense Motive 13</p><p>Handle Animal 5</p><p>Knowledge (religion) 5</p><p>Knowledge (nobility & royalty) 5</p><p>Concentration 8</p><p>Heal 3</p><p></p><p></p><p><em>Basic feats I'd go for:</em></p><p>1st Expertise</p><p>1st Improved Disarm (to help you take people prisoner)</p><p>3rd Mounted Combat</p><p>6th leadership</p><p>9th Divine Power (the one that lets you add +cha bonus to damage for 1 rd)</p><p></p><p><em>Magic items:</em></p><p>49,400gp total </p><p>10,650gp +2 full plate with light fortification</p><p>4,170gp +2 large shield</p><p>4,000gp cloak of charisma +2</p><p>4,000gp ring of deflection +2</p><p>18,330gp holy longsword +1</p><p>750gp wand of cure light wounds</p><p>2,000gp Hewards Handy Haversack</p><p>1,000gp Phylactery of faithfulness</p><p>4,500gp Circlet of persuasion</p><p></p><p>Total AC is 27 = 10 +10 (magic full plate) +4 (magic shield) +1 (dex) +2 (ring) and he can improve this to up to AC32 by using expertise.</p><p></p><p>He attacks with his longsword at +15/+10 for 1d8+5, +2d6 against evil creatures. Each round he activates his divine might feat he gets another +6 to hit and damage on the attacks during the round. When he smites evil he gets another +6 hit and +10 damage on a single attack.</p><p></p><p>His typical spells prepared:</p><p>1st level</p><p>Bless Weapon</p><p>either Divine Favour or Protection from Evil</p><p></p><p>2nd level</p><p>Bulls Strength</p><p>Eagles Splendour or Zone of Truth</p><p></p><p></p><p>Any good for you?</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1762239, member: 114"] Considering this information in your original request, I'd like to give an option for a straight human paladin with the following stat arrangement (both bonus points on Charisma) st 18 De 14 Co 18 In 14 Wi 16 Ch 20 One of the feats would be [B]leadership[/B], from the point of view of having your bonded mount as cohort too (IIRC there are rules in the DMG for this, I couldn't see them in a quick glance at the SRD). Something which you can ride but which is also an intelligent ally. [I]Basic skill ranks [/I] Diplomacy 13 Ride 13 Sense Motive 13 Handle Animal 5 Knowledge (religion) 5 Knowledge (nobility & royalty) 5 Concentration 8 Heal 3 [I]Basic feats I'd go for:[/I] 1st Expertise 1st Improved Disarm (to help you take people prisoner) 3rd Mounted Combat 6th leadership 9th Divine Power (the one that lets you add +cha bonus to damage for 1 rd) [I]Magic items:[/I] 49,400gp total 10,650gp +2 full plate with light fortification 4,170gp +2 large shield 4,000gp cloak of charisma +2 4,000gp ring of deflection +2 18,330gp holy longsword +1 750gp wand of cure light wounds 2,000gp Hewards Handy Haversack 1,000gp Phylactery of faithfulness 4,500gp Circlet of persuasion Total AC is 27 = 10 +10 (magic full plate) +4 (magic shield) +1 (dex) +2 (ring) and he can improve this to up to AC32 by using expertise. He attacks with his longsword at +15/+10 for 1d8+5, +2d6 against evil creatures. Each round he activates his divine might feat he gets another +6 to hit and damage on the attacks during the round. When he smites evil he gets another +6 hit and +10 damage on a single attack. His typical spells prepared: 1st level Bless Weapon either Divine Favour or Protection from Evil 2nd level Bulls Strength Eagles Splendour or Zone of Truth Any good for you? [/QUOTE]
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