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monk preview: another expertise feat - talk about stealth errata!
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4791990" data-attributes="member: 82106"><p>I think what some of you guys completely miss is that rules tweaks have a very low priority with WotC. 95% of the people playing 4e wouldn't even know what you were talking about if you started going on to them about "stealth errata" and "math bugs". They just play the game with their friends every week or two. Most of them probably rarely to never read stuff on forums at all, don't really see a few small variations in this or that number as important, etc.</p><p></p><p>They're the VAST majority of the people playing this game. All they really want is a steady diet of new material to use in their adventures and new classes, races, powers, etc to play with. THAT is priority #1 for WotC. It occupies just about 99.9% of the D&D staff there. Explaining everything they do and think to critics is pretty much down their on the list of things Mike Mearls is interested in doing 1 step up from a root canal.</p><p></p><p>Furthermore they will always prefer to update the game by putting in new material instead of issuing errata to old material. Again the VAST majority of people that play the game will never pay attention to the errata and half of them probably haven't a clue that errata even exists. If they want to get things into the hands of most players then putting it in a product, preferable one most players are likely to have access to, is in their view vastly to be preferred over sticking it in an errata.</p><p></p><p>Finally these guys are BUSY. No company gives their employees less than a full plate of stuff to work on every day and I seriously doubt WotC is some special exception. Explaining WHY a certain feat was added to the game to satisfy a few 100 power gamers probably isn't at the top of their list of fires to put out today. Nor is spending a bunch of pages of Dragon on technical discussions of the rules probably something they want to do very often. It is just going to put most of the audience to sleep because they mostly just don't care. They would REALLY rather see another article about some game setting or whatever.</p><p></p><p>Not that I think the developers don't consider the power gamers to be valuable customers. They probably see them as individually the most valuable customers. Your just outnumbered 50 to 1 by the maybe slightly less valuable casual gamer customers. Like it or not those people overall bring in the vast majority of the income and if it is a choice of pleasing them or pleasing the people in this thread, you guys will lose almost every time.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4791990, member: 82106"] I think what some of you guys completely miss is that rules tweaks have a very low priority with WotC. 95% of the people playing 4e wouldn't even know what you were talking about if you started going on to them about "stealth errata" and "math bugs". They just play the game with their friends every week or two. Most of them probably rarely to never read stuff on forums at all, don't really see a few small variations in this or that number as important, etc. They're the VAST majority of the people playing this game. All they really want is a steady diet of new material to use in their adventures and new classes, races, powers, etc to play with. THAT is priority #1 for WotC. It occupies just about 99.9% of the D&D staff there. Explaining everything they do and think to critics is pretty much down their on the list of things Mike Mearls is interested in doing 1 step up from a root canal. Furthermore they will always prefer to update the game by putting in new material instead of issuing errata to old material. Again the VAST majority of people that play the game will never pay attention to the errata and half of them probably haven't a clue that errata even exists. If they want to get things into the hands of most players then putting it in a product, preferable one most players are likely to have access to, is in their view vastly to be preferred over sticking it in an errata. Finally these guys are BUSY. No company gives their employees less than a full plate of stuff to work on every day and I seriously doubt WotC is some special exception. Explaining WHY a certain feat was added to the game to satisfy a few 100 power gamers probably isn't at the top of their list of fires to put out today. Nor is spending a bunch of pages of Dragon on technical discussions of the rules probably something they want to do very often. It is just going to put most of the audience to sleep because they mostly just don't care. They would REALLY rather see another article about some game setting or whatever. Not that I think the developers don't consider the power gamers to be valuable customers. They probably see them as individually the most valuable customers. Your just outnumbered 50 to 1 by the maybe slightly less valuable casual gamer customers. Like it or not those people overall bring in the vast majority of the income and if it is a choice of pleasing them or pleasing the people in this thread, you guys will lose almost every time. [/QUOTE]
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monk preview: another expertise feat - talk about stealth errata!
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