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<blockquote data-quote="Stalker0" data-source="post: 4786422" data-attributes="member: 5889"><p>I like the mechanics overall.</p><p></p><p>Flurry seems like an interesting striker mechanic (although no where near as good as the sorceror's but who is right?).</p><p></p><p>The combination of mobility and attacks is very well done with the full discipline idea.</p><p></p><p>As far as powers go, the at-wills are great (rarely do I like all 4 at wills for a class). The encounter powers are decent, the dailies are generally pretty meh (though I do like the one that increases the ongoing damage with each failed save).</p><p></p><p>I will say I hope they change a few of the names. I hate the name Centered Breath!</p><p></p><p>Ultimately here are my big questions:</p><p></p><p>1) Durability: The monk has a lot of mobility, but is lacking for AC. He can get more through TWF feats, but that appears to be it (though I guess we will see what the monk feats are like).</p><p></p><p>2) Striker Damage - Does it scale enough at high levels? </p><p></p><p></p><p>Finally, I think the full discipline description needs a rewrite. I read it twice, and apparently I completely misread how to use it (I thought for encounter powers you only got the move OR the standard, not both).</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4786422, member: 5889"] I like the mechanics overall. Flurry seems like an interesting striker mechanic (although no where near as good as the sorceror's but who is right?). The combination of mobility and attacks is very well done with the full discipline idea. As far as powers go, the at-wills are great (rarely do I like all 4 at wills for a class). The encounter powers are decent, the dailies are generally pretty meh (though I do like the one that increases the ongoing damage with each failed save). I will say I hope they change a few of the names. I hate the name Centered Breath! Ultimately here are my big questions: 1) Durability: The monk has a lot of mobility, but is lacking for AC. He can get more through TWF feats, but that appears to be it (though I guess we will see what the monk feats are like). 2) Striker Damage - Does it scale enough at high levels? Finally, I think the full discipline description needs a rewrite. I read it twice, and apparently I completely misread how to use it (I thought for encounter powers you only got the move OR the standard, not both). [/QUOTE]
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