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<blockquote data-quote="MadLordOfMilk" data-source="post: 4786474" data-attributes="member: 77691"><p>Comments after reading through the article beginning-to-end:</p><p></p><ul> <li data-xf-list-type="ul">They look like a TON of fun.</li> <li data-xf-list-type="ul">They're Psionic Strikers. Interesting.</li> <li data-xf-list-type="ul">DEX is their primary stat, with WIS or STR being secondary (this article covers the WIS half)</li> <li data-xf-list-type="ul">They're stuck in cloth armor to get a +2 bonus to AC. So, yes, they can wear cloth just fine, but it's not easily "breakable" like the Avenger class feature (and there's no feat to enhance it, at least in this article). For monks, it's the same as wearing leather.</li> <li data-xf-list-type="ul">The at-will powers are very cool, and seem pretty well-balanced.</li> <li data-xf-list-type="ul">Monks are good against groups of enemies and are good at minion clearing, esp. with flurry of blows. They seem more like damaging controllers (IE damage-focused wizard) than strikers in this regard. Of course, they do also have some painful powers they can use on their targets <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> <li data-xf-list-type="ul">Monks are VERY mobile.</li> <li data-xf-list-type="ul">Basically every round, Monks get something special they can do with their move action rather than just a straight movement. It's tied into whatever power they use. Sweet!</li> <li data-xf-list-type="ul">Humans and Elves seem like the best choices offhand... Elves have some more mobility, Humans a bit more flexibility. The at-wills are really cool (and somewhat situational), so having an extra one is a definite plus. Razorclaw Shifter would also be a solid choice. Haven't seen the DEX/STR build, of course, so it's hard to judge which races would mesh well for that.</li> <li data-xf-list-type="ul">DEX seems way more important than WIS (with only the occasional bonus based on your WIS bonus).</li> <li data-xf-list-type="ul">No "Off-stat" races (non-DEX races) seem to have racial features that make them stand out as a good option (optimization-wise) despite the lower DEX, but I'm not an expert at seeing those things.</li> </ul><p></p><p>Interesting. Well, although it IS technically straight power creep, it really is how the expertise feats should have been anyway. I like it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="MadLordOfMilk, post: 4786474, member: 77691"] Comments after reading through the article beginning-to-end: [LIST] [*]They look like a TON of fun. [*]They're Psionic Strikers. Interesting. [*]DEX is their primary stat, with WIS or STR being secondary (this article covers the WIS half) [*]They're stuck in cloth armor to get a +2 bonus to AC. So, yes, they can wear cloth just fine, but it's not easily "breakable" like the Avenger class feature (and there's no feat to enhance it, at least in this article). For monks, it's the same as wearing leather. [*]The at-will powers are very cool, and seem pretty well-balanced. [*]Monks are good against groups of enemies and are good at minion clearing, esp. with flurry of blows. They seem more like damaging controllers (IE damage-focused wizard) than strikers in this regard. Of course, they do also have some painful powers they can use on their targets :) [*]Monks are VERY mobile. [*]Basically every round, Monks get something special they can do with their move action rather than just a straight movement. It's tied into whatever power they use. Sweet! [*]Humans and Elves seem like the best choices offhand... Elves have some more mobility, Humans a bit more flexibility. The at-wills are really cool (and somewhat situational), so having an extra one is a definite plus. Razorclaw Shifter would also be a solid choice. Haven't seen the DEX/STR build, of course, so it's hard to judge which races would mesh well for that. [*]DEX seems way more important than WIS (with only the occasional bonus based on your WIS bonus). [*]No "Off-stat" races (non-DEX races) seem to have racial features that make them stand out as a good option (optimization-wise) despite the lower DEX, but I'm not an expert at seeing those things. [/LIST] Interesting. Well, although it IS technically straight power creep, it really is how the expertise feats should have been anyway. I like it :D [/QUOTE]
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