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<blockquote data-quote="Shard O'Glase" data-source="post: 659336" data-attributes="member: 1134"><p>i'm going to slightly disagree on two points.</p><p></p><p>1 at really low elvels 1-3ish everyone even the fighter sucks at damage dealing the monk doesn't look that bad in comparison IMO.</p><p></p><p>2. I'd say the standardly built monk sucks at daamge dealing. I've seen way to many monk characters with a 10 str complaning about not kicking butt in a fight. </p><p></p><p>On the other hand the 1/2 orc monk in my current campaign(28 point buy stats not progrssively more expensive) started the game with these stats 20 str, 12 dex, 10 con, 10 int, 16 wis, 6 chr. (a bit more min/max than his usual but 1st tiem I've seen a 1/2 orc so I don't really care) Now with a +5 to hit and damage he's was at 1st level doing the same damage as the fighter, though the fighter is a much harder target with the sword and shield style. As we progressed the monk fell a bit behind withut magical damage bonuses but he saved his money and now has a +2 magic fist action going. The fighter is going with a +3 long sword, and +2 mighty bow so he's slightly more vesatile and damaging in attacks and they speant about the same on attack items. (10th level y the way) The monk now has a 24 str so with the +7 to hit just form str he hits faily often and for decent damage. Not as good as the fighter, but the skills, special abilties etc make up for it some what. </p><p></p><p>The fighter is still a much harder target in physical combat, though so the monk doesn't seem that uber durable to me, except vs spells.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 659336, member: 1134"] i'm going to slightly disagree on two points. 1 at really low elvels 1-3ish everyone even the fighter sucks at damage dealing the monk doesn't look that bad in comparison IMO. 2. I'd say the standardly built monk sucks at daamge dealing. I've seen way to many monk characters with a 10 str complaning about not kicking butt in a fight. On the other hand the 1/2 orc monk in my current campaign(28 point buy stats not progrssively more expensive) started the game with these stats 20 str, 12 dex, 10 con, 10 int, 16 wis, 6 chr. (a bit more min/max than his usual but 1st tiem I've seen a 1/2 orc so I don't really care) Now with a +5 to hit and damage he's was at 1st level doing the same damage as the fighter, though the fighter is a much harder target with the sword and shield style. As we progressed the monk fell a bit behind withut magical damage bonuses but he saved his money and now has a +2 magic fist action going. The fighter is going with a +3 long sword, and +2 mighty bow so he's slightly more vesatile and damaging in attacks and they speant about the same on attack items. (10th level y the way) The monk now has a 24 str so with the +7 to hit just form str he hits faily often and for decent damage. Not as good as the fighter, but the skills, special abilties etc make up for it some what. The fighter is still a much harder target in physical combat, though so the monk doesn't seem that uber durable to me, except vs spells. [/QUOTE]
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