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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Monk/Rogue leveling & battle advice for 3.5
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4655580" data-attributes="member: 19675"><p>Shadowdancer should be pretty nice with that. Some other things to consider:</p><p></p><p>As a high Dex monk with few HP, you should be using missile and grenade weapons to help control the battlespace instead of diving into melee. Get a Bag of holding and a Quiver of Ehlonna, load up on tanglefoot bags, molotov cocktails, arrows, javelins, spears and so forth, and be a mobile howitzer for your team.</p><p></p><p>The Monk Database in my sig has a lot of info you might find useful.</p><p></p><p>In particular:</p><p></p><p>1) Ring the Golden Bell from DCv1 lets you use your unarmed strike as a ranged weapon</p><p></p><p>2) At first level, Shiba Protector lets you add your Wis bonus to your Att & Dmg rolls, letting you do more damage more regularly.</p><p></p><p>3) There are several feats out there that let you add weapons to your "Monk Weapon" list. My personal favorite for a high-Dex monk is Pole Fighter (a different book has the similar Pole Master), which adds a polearm to the list. Combined with the Combat Reflexes feat tree, you'd have a PC that gets the most out of his AoOs while staying mostly out of melee attack range. Also in the Combat Reflexes tree is Deft Opportunist, which adds +4 to attack rolls for AoOs.</p><p></p><p>4) After 5 levels, the Shou Disciple can FoB with ANY weapon. The PrCl also lets you use certain abilities in armor.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4655580, member: 19675"] Shadowdancer should be pretty nice with that. Some other things to consider: As a high Dex monk with few HP, you should be using missile and grenade weapons to help control the battlespace instead of diving into melee. Get a Bag of holding and a Quiver of Ehlonna, load up on tanglefoot bags, molotov cocktails, arrows, javelins, spears and so forth, and be a mobile howitzer for your team. The Monk Database in my sig has a lot of info you might find useful. In particular: 1) Ring the Golden Bell from DCv1 lets you use your unarmed strike as a ranged weapon 2) At first level, Shiba Protector lets you add your Wis bonus to your Att & Dmg rolls, letting you do more damage more regularly. 3) There are several feats out there that let you add weapons to your "Monk Weapon" list. My personal favorite for a high-Dex monk is Pole Fighter (a different book has the similar Pole Master), which adds a polearm to the list. Combined with the Combat Reflexes feat tree, you'd have a PC that gets the most out of his AoOs while staying mostly out of melee attack range. Also in the Combat Reflexes tree is Deft Opportunist, which adds +4 to attack rolls for AoOs. 4) After 5 levels, the Shou Disciple can FoB with ANY weapon. The PrCl also lets you use certain abilities in armor. [/QUOTE]
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Monk/Rogue leveling & battle advice for 3.5
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