Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk rules question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Baph0met" data-source="post: 7349541" data-attributes="member: 6940678"><p>This is specifically regarding the Path of the Kensei feature "Agile Parry"</p><p></p><p>Agile Parry states: "If you make an unarmed strike as part of the Attack Action on your turn and are holding a Kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you aren't incapacitated." </p><p></p><p>Does this mean that a Kensei must be holding a Kensei weapon WHEN he makes that unarmed strike during the Attack Action to trigger Agile Parry, or could he draw a weapon after making the attack? Can he trigger Agile Parry by making an unarmed strike, then <em>drop</em> the weapon (foregoing the bonus AC for the moment) but pick it up again before the end of the Attack Action to "reclaim" the bonus from Agile Parry? If yes would it need to be the SAME weapon or could the Kensei draw a NEW Kensei weapon?</p><p></p><p>According to Sage Advice, droping a weapon does not count as "interacting with an object/environment" which a character may do once per turn during either their move or (attack) action. Since 5e allows players to split up their Movement between Attacks during their Attack Action, is it possible for a Kensei to hold one weapon, make an unarmed strike triggering Agile Parry, drop that weapon, move, attack a new target, draw a new weapon, and still claim the bonus AC from Agile Parry?</p></blockquote><p></p>
[QUOTE="Baph0met, post: 7349541, member: 6940678"] This is specifically regarding the Path of the Kensei feature "Agile Parry" Agile Parry states: "If you make an unarmed strike as part of the Attack Action on your turn and are holding a Kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you aren't incapacitated." Does this mean that a Kensei must be holding a Kensei weapon WHEN he makes that unarmed strike during the Attack Action to trigger Agile Parry, or could he draw a weapon after making the attack? Can he trigger Agile Parry by making an unarmed strike, then [I]drop[/I] the weapon (foregoing the bonus AC for the moment) but pick it up again before the end of the Attack Action to "reclaim" the bonus from Agile Parry? If yes would it need to be the SAME weapon or could the Kensei draw a NEW Kensei weapon? According to Sage Advice, droping a weapon does not count as "interacting with an object/environment" which a character may do once per turn during either their move or (attack) action. Since 5e allows players to split up their Movement between Attacks during their Attack Action, is it possible for a Kensei to hold one weapon, make an unarmed strike triggering Agile Parry, drop that weapon, move, attack a new target, draw a new weapon, and still claim the bonus AC from Agile Parry? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk rules question
Top