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General Tabletop Discussion
*Pathfinder & Starfinder
Monk Special Weapons
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 2474753" data-attributes="member: 9249"><p>For the most part, I simply hate the Monk special weapons. Not because they're Asian, but because they should all fit within normal weapon groups and have names that are obvious in the language the game is played in.</p><p></p><p>The kama should simply be a sickle. A nunchaku is a lighter-than-light-flail, and should be named appropriately. The siangham is a light spear. If nothing else, there could be a table of name equivalents, similar to the rule that the katana is the equivalent of the masterwork bastard sword. </p><p></p><p>As part of my extensive Monk reworking, I've made the ability to channel ki abilities and flurry with a specific weapon group one of the Monk special abilities that can be selected. This allows Monks to specialize in the use of swords, spears, axes, or anything else that fits the monastic culture the character is coming from.</p><p></p><p>I definitely see the appeal of your system, though-- it allows for a wide variety of "exotic" weapons for Monks to use, without chaining them to one specific set of weapons from a handful of real-world cultures.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2474753, member: 9249"] For the most part, I simply hate the Monk special weapons. Not because they're Asian, but because they should all fit within normal weapon groups and have names that are obvious in the language the game is played in. The kama should simply be a sickle. A nunchaku is a lighter-than-light-flail, and should be named appropriately. The siangham is a light spear. If nothing else, there could be a table of name equivalents, similar to the rule that the katana is the equivalent of the masterwork bastard sword. As part of my extensive Monk reworking, I've made the ability to channel ki abilities and flurry with a specific weapon group one of the Monk special abilities that can be selected. This allows Monks to specialize in the use of swords, spears, axes, or anything else that fits the monastic culture the character is coming from. I definitely see the appeal of your system, though-- it allows for a wide variety of "exotic" weapons for Monks to use, without chaining them to one specific set of weapons from a handful of real-world cultures. [/QUOTE]
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