Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk Sub-Class: Way of the First Avenger
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest 6801328" data-source="post: 7051748"><p><span style="font-family: 'arial'">Another sorta-but-not-really tongue-in-cheek sub-class.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><strong>No, You Move</strong></span></p><p><span style="font-family: 'arial'"><strong></strong><span style="color: #000000">When you choose this path at level 3, you may carry a shield and still use your other monk abilities, as long as your other hand is empty. In addition, the shield is a Monk Weapon in your hands:</span><p style="margin-left: 20px">Shield 1d6 bludgeoning damage thrown (30/60)</p><p>When you throw your shield, you may spend 1 Ki to have it return to your hand at the end of the turn.</span></p><p><span style="font-family: 'arial'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"></span><span style="color: #000000"><strong>I Could Do This All Day</strong></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">At level 6, when you throw your shield and do damage with it, you may spend 1 Ki to have it deflect to a 2nd target within 15' of the first target. </span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"><strong>Completely Vibration Absorbent</strong></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">Also at 6th level, when using your Deflect Missiles ability you may re-roll the d10, but in doing so you forego the option of returning the missile.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"></span><span style="color: #000000"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"><strong>On Your Left!</strong></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"><strong></strong>At level 11, when an ally within half of your movement rate is hit by an attack, you may use your reaction to move to that ally and partially deflect the attack, momentarily granting the ally resistance to bludgeoning, piercing, and slashing damage. Requires shield. Movement will provoke Attacks of Opportunity.</span></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"><strong>The End of the Line</strong></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">At level 17, the range of your shield increases to 50/100. When you throw your shield it is empowered with Lightning Bolt, dealing 2d6 damage to all creatures along its entire path. You may spend up to 4 additional Ki, damage increasing by 2d6 for each point spent.</span></span></p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7051748"] [FONT=arial]Another sorta-but-not-really tongue-in-cheek sub-class. [B]No, You Move [/B][COLOR=#000000]When you choose this path at level 3, you may carry a shield and still use your other monk abilities, as long as your other hand is empty. In addition, the shield is a Monk Weapon in your hands:[/COLOR][INDENT]Shield 1d6 bludgeoning damage thrown (30/60)[/INDENT] When you throw your shield, you may spend 1 Ki to have it return to your hand at the end of the turn. [COLOR=#000000] [/COLOR][COLOR=#000000][B]I Could Do This All Day[/B] At level 6, when you throw your shield and do damage with it, you may spend 1 Ki to have it deflect to a 2nd target within 15' of the first target. [B]Completely Vibration Absorbent[/B] Also at 6th level, when using your Deflect Missiles ability you may re-roll the d10, but in doing so you forego the option of returning the missile. [/COLOR][COLOR=#000000] [B]On Your Left! [/B]At level 11, when an ally within half of your movement rate is hit by an attack, you may use your reaction to move to that ally and partially deflect the attack, momentarily granting the ally resistance to bludgeoning, piercing, and slashing damage. Requires shield. Movement will provoke Attacks of Opportunity.[/COLOR] [COLOR=#000000][B]The End of the Line[/B] At level 17, the range of your shield increases to 50/100. When you throw your shield it is empowered with Lightning Bolt, dealing 2d6 damage to all creatures along its entire path. You may spend up to 4 additional Ki, damage increasing by 2d6 for each point spent.[/COLOR][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk Sub-Class: Way of the First Avenger
Top