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General Tabletop Discussion
*Dungeons & Dragons
Monk Subclass - Drunken Master
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<blockquote data-quote="shpelley" data-source="post: 6904659" data-attributes="member: 6787763"><p>Basically the idea was that a Drunken Master goes with the flow, and fights with whatever is on hand so yep, definitely intentional. I'm sure there will be stuff that people find non-sensical with regards to larger objects but this is always the case when dealing with Improvised Actions anyways. Honestly, I think I'm fine with picking up random stuff still requiring actions. I feel like improved drawing/picking up stuff is better served as part of a Feat than as a Class feature but that might be just me.</p><p></p><p>Thanks for the kind words!</p></blockquote><p></p>
[QUOTE="shpelley, post: 6904659, member: 6787763"] Basically the idea was that a Drunken Master goes with the flow, and fights with whatever is on hand so yep, definitely intentional. I'm sure there will be stuff that people find non-sensical with regards to larger objects but this is always the case when dealing with Improvised Actions anyways. Honestly, I think I'm fine with picking up random stuff still requiring actions. I feel like improved drawing/picking up stuff is better served as part of a Feat than as a Class feature but that might be just me. Thanks for the kind words! [/QUOTE]
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Monk Subclass - Drunken Master
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