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Monk To Hit- I don't get it, weak?
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<blockquote data-quote="Goonalan" data-source="post: 5093109" data-attributes="member: 16069"><p>Just to report back, and stir things up a little- we played last night with the new build Monk who is +15 vs NAD now after a rebuild, and will more than likely be +16 after a second rebuild tonight, the reason...</p><p></p><p>Out of all the PCs in game- 2 X Fighter, Cleric, Mage, Assassin and the dear old Monkey; then the guy that hit least (again noticeably so) was the Monk.</p><p></p><p>However he was an improvement on last session (much better on reflection).</p><p></p><p>The problem is this- bad dice rolls; poor choices as to which defence to attack, we're fairly certain having watched him in action for another 5 hours.</p><p></p><p>The Player in question drifts in and out of the game a little, he lives in a shared house and there's usually several other people there during game time (he gets distracted). He misses some (sometimes a lot) of the info I do via Skype- "a ferocious Brute of Minotaur staggers into view, bellows a challenge and awkwardly manouevres towards the group", the Monk obviously tagets Fort when it gets to his turn having missed the intro.</p><p></p><p>So, more fool him, the other players will attempt to warn him ahead of time, as will I but most of it is down to targetting issues...</p><p></p><p>I sent the player the link to this thread last week, hopefully he'll have a read here and pick up some more hints and tips, he hasn't had chance as of yet.</p><p></p><p>Thanks for all the help- much appreciated.</p><p></p><p>Cheers Paul</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5093109, member: 16069"] Just to report back, and stir things up a little- we played last night with the new build Monk who is +15 vs NAD now after a rebuild, and will more than likely be +16 after a second rebuild tonight, the reason... Out of all the PCs in game- 2 X Fighter, Cleric, Mage, Assassin and the dear old Monkey; then the guy that hit least (again noticeably so) was the Monk. However he was an improvement on last session (much better on reflection). The problem is this- bad dice rolls; poor choices as to which defence to attack, we're fairly certain having watched him in action for another 5 hours. The Player in question drifts in and out of the game a little, he lives in a shared house and there's usually several other people there during game time (he gets distracted). He misses some (sometimes a lot) of the info I do via Skype- "a ferocious Brute of Minotaur staggers into view, bellows a challenge and awkwardly manouevres towards the group", the Monk obviously tagets Fort when it gets to his turn having missed the intro. So, more fool him, the other players will attempt to warn him ahead of time, as will I but most of it is down to targetting issues... I sent the player the link to this thread last week, hopefully he'll have a read here and pick up some more hints and tips, he hasn't had chance as of yet. Thanks for all the help- much appreciated. Cheers Paul [/QUOTE]
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Monk To Hit- I don't get it, weak?
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