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*Pathfinder & Starfinder
Monk Variation - The Sun Monks of Corellon Larethian
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<blockquote data-quote="monboesen" data-source="post: 1526276" data-attributes="member: 4647"><p>Why the shift from wis to int? IMO it makes the class more powerfull as it will mean more skillpoints instead of a better will save. I also see monks as supernatural aware (=wis) not neccecarily very intelligent.</p><p></p><p></p><p></p><p>Absolutely no. Why should a monk do more damage with a weapon that a fighter? Makes no sense at all and is very powerful too because it lets the monk get cheaper attack bonuses that will synergize very well with his flurry of attacks. </p><p></p><p> </p><p></p><p>Again just to good. This replaces an ability that let the monk heal his OWN wounds for level*2 hp. This ability is massively better, allowing more healing (depending on int) that can be applied to multiple recipients. Making the healchck would be laughably easy (DC 15) always succeding by taking 10.</p><p></p><p></p><p></p><p>No matter the distance? If so no way. This is again replacing an ability (slow fall) with a much better one.</p><p></p><p></p><p></p><p>I like this ability, but have yet to see it justified by losing some other of the standard monk abilities.</p><p></p><p></p><p></p><p>See comment on Awareness of body, the same applies here.</p><p></p><p> </p><p></p><p>Again possibly an ok ability but not justified.The only abilities I see this class loosing compared to the standard monk are lawful ki strike and abundant step (which by the way is 1/day). Even fly once per day is IMO better than dimension door 1/day.</p><p></p><p>Without knowing more of the players intentions this seems an attempt to make a monk more like the martial artists presented in movies like crouching tiger, leaping? dragon. Thats quite all right. But it also, intentional or not, makes the class much better than the standard monk. </p><p></p><p>I would move AC bonus back to wis, ditch the healing of others and not make abilities depend on attributes as much. Make them fixed amounts per day instead. To justify the flying and light step abilities something else from the standard monk has to be removed. </p><p></p><p>Under no circumstances whatever would I let a monk do unarmed monk damage with weapons.</p></blockquote><p></p>
[QUOTE="monboesen, post: 1526276, member: 4647"] Why the shift from wis to int? IMO it makes the class more powerfull as it will mean more skillpoints instead of a better will save. I also see monks as supernatural aware (=wis) not neccecarily very intelligent. Absolutely no. Why should a monk do more damage with a weapon that a fighter? Makes no sense at all and is very powerful too because it lets the monk get cheaper attack bonuses that will synergize very well with his flurry of attacks. Again just to good. This replaces an ability that let the monk heal his OWN wounds for level*2 hp. This ability is massively better, allowing more healing (depending on int) that can be applied to multiple recipients. Making the healchck would be laughably easy (DC 15) always succeding by taking 10. No matter the distance? If so no way. This is again replacing an ability (slow fall) with a much better one. I like this ability, but have yet to see it justified by losing some other of the standard monk abilities. See comment on Awareness of body, the same applies here. Again possibly an ok ability but not justified.The only abilities I see this class loosing compared to the standard monk are lawful ki strike and abundant step (which by the way is 1/day). Even fly once per day is IMO better than dimension door 1/day. Without knowing more of the players intentions this seems an attempt to make a monk more like the martial artists presented in movies like crouching tiger, leaping? dragon. Thats quite all right. But it also, intentional or not, makes the class much better than the standard monk. I would move AC bonus back to wis, ditch the healing of others and not make abilities depend on attributes as much. Make them fixed amounts per day instead. To justify the flying and light step abilities something else from the standard monk has to be removed. Under no circumstances whatever would I let a monk do unarmed monk damage with weapons. [/QUOTE]
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Monk Variation - The Sun Monks of Corellon Larethian
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