Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk vs Warlock: Checking the Baseline
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8055285" data-attributes="member: 72555"><p>No, the post I responded to had the monk bump Wis at 8 not Dex. So I am using that model.</p><p></p><p>This gives the warlock an accuracy edge.</p><p></p><p>Warlocks magic tool gives the +1 to hit on every attack. And a LR spell slot. Monk's give them +1 to hit and damge on 2 of their attacks. This boosts warlock relative accuracy further.</p><p></p><p>I should have used level 9.</p><p></p><p>I described flurry. You can compare it with warlock short rest slots. At level 9, the warlock is dropping 2 5th level spells; say static for 28 aoe damage each (and save or suck and int based).</p><p></p><p>The warlock does need to get fancy with hex to be able to use it and drop 2 aoes.</p><p></p><p>The monk flurry damage should be compared against warlock spell options.</p><p></p><p>Or a hex+scorching ray for 18d6 damage on a single target, twice. That is akin to two 35 damage flurries (subtracting at-will EB damage) with 9 ki the monk drops less than that. (genie and fiend warlocks get it). That is apples to apples.</p><p></p><p>I admit I am doing an efficirncy trick with hex. Which might make this more than baseline.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8055285, member: 72555"] No, the post I responded to had the monk bump Wis at 8 not Dex. So I am using that model. This gives the warlock an accuracy edge. Warlocks magic tool gives the +1 to hit on every attack. And a LR spell slot. Monk's give them +1 to hit and damge on 2 of their attacks. This boosts warlock relative accuracy further. I should have used level 9. I described flurry. You can compare it with warlock short rest slots. At level 9, the warlock is dropping 2 5th level spells; say static for 28 aoe damage each (and save or suck and int based). The warlock does need to get fancy with hex to be able to use it and drop 2 aoes. The monk flurry damage should be compared against warlock spell options. Or a hex+scorching ray for 18d6 damage on a single target, twice. That is akin to two 35 damage flurries (subtracting at-will EB damage) with 9 ki the monk drops less than that. (genie and fiend warlocks get it). That is apples to apples. I admit I am doing an efficirncy trick with hex. Which might make this more than baseline. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk vs Warlock: Checking the Baseline
Top