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<blockquote data-quote="smbakeresq" data-source="post: 7267012" data-attributes="member: 28301"><p>No I am correct. Within each weapon damage level there is no distinctions between weapons. There isn't this great multitude of options that are available, the game isn't set up that way. You just pick whatever weapon you want your pc to look like. 4e had a lot of options, 3e had a lot of options, 5e didn't go that route. The only flail user I have seen in 5e is me when I play them, otherwise its longsword or axe, the more popular choices, mostly due to IMO that's what you see in movies and shows and minis. The way 5e is set up there really isn't a bad choice your can make, they are all almost the same. </p><p></p><p>I did like more the more options in 4e, it gave you more variety. The different choices of powers that favored various weapons were a GREAT idea. You had to think about it. This edition isn't set up that way. However, this edition is by far IMO the easiest to run as a DM and as a player also, the game flows better and has more non-combat stuff that makes the game more interactive at the table, that's very good.</p><p></p><p>And through almost continuous play for 35 years I haven't seen anyone build a dedicated Javelin thrower, or a use a longsword with 2 hands all the time, etc. Dagger thrower, sure, it was a great build and you got to wear an bandolier. Javelin thrower no, that's was just said for argument. Longsword with 2 hands was used sometimes when power attack was a thing.</p><p></p><p>BTW, Power attack (and Power Shot and Power Throw) limited to your proficiency bonus, is a great idea and far better than the Great Weapon and SS feats. Be using it some, the players like it as it can be used with all weapons (with the right feat) and you get varying bonuses. For example with +2 proficiency bonus you can choose to take -2 to hit for a +2 (one handed weapon) +3 (one handed in two hands) or +4 (two handed) bonus to damage. Players who have it are using all the time and seem to enjoy it (when it works) and hate it (when they miss by 1.)</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7267012, member: 28301"] No I am correct. Within each weapon damage level there is no distinctions between weapons. There isn't this great multitude of options that are available, the game isn't set up that way. You just pick whatever weapon you want your pc to look like. 4e had a lot of options, 3e had a lot of options, 5e didn't go that route. The only flail user I have seen in 5e is me when I play them, otherwise its longsword or axe, the more popular choices, mostly due to IMO that's what you see in movies and shows and minis. The way 5e is set up there really isn't a bad choice your can make, they are all almost the same. I did like more the more options in 4e, it gave you more variety. The different choices of powers that favored various weapons were a GREAT idea. You had to think about it. This edition isn't set up that way. However, this edition is by far IMO the easiest to run as a DM and as a player also, the game flows better and has more non-combat stuff that makes the game more interactive at the table, that's very good. And through almost continuous play for 35 years I haven't seen anyone build a dedicated Javelin thrower, or a use a longsword with 2 hands all the time, etc. Dagger thrower, sure, it was a great build and you got to wear an bandolier. Javelin thrower no, that's was just said for argument. Longsword with 2 hands was used sometimes when power attack was a thing. BTW, Power attack (and Power Shot and Power Throw) limited to your proficiency bonus, is a great idea and far better than the Great Weapon and SS feats. Be using it some, the players like it as it can be used with all weapons (with the right feat) and you get varying bonuses. For example with +2 proficiency bonus you can choose to take -2 to hit for a +2 (one handed weapon) +3 (one handed in two hands) or +4 (two handed) bonus to damage. Players who have it are using all the time and seem to enjoy it (when it works) and hate it (when they miss by 1.) [/QUOTE]
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