Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk Weapon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest 6801328" data-source="post: 7267666"><p>Hmm...quote me where I used the words "huge" or "multitudes". I'll settle for "large" and "many." How about "big" or "lots"? No?</p><p></p><p><em>You</em> are the one who used absolute language. You said all weapons are equal, with no exceptions. That is incorrect. (You also claimed that <em>nobody</em> used versatile weapons 2H, which you seem to have now backed away from.) </p><p></p><p></p><p></p><p>Exactly. It's below budget, so it's a bad trade-off. If your claim were true you would expect to see approximately as many whips as other 1H martial weapons. But you don't. Ergo, all weapons are not equal.</p><p></p><p></p><p></p><p>In any event, this discussion about weapons is a distraction...an amusing distraction because it's fun watching you retreat from untenable hyperbole...but a distraction nonetheless. The actual point here, that you repeatedly refuse to address (which I presume is because you don't have a retort) is that there are trade-offs in the game. Such as giving up the most damaging weapons in order to play a class that has other kinds of damage bonuses, like Rogue or Monk.</p><p></p><p></p><p></p><p>100% agree.</p><p></p><p></p><p></p><p>Also totally true, if you are already used to handing out bonuses to players who ask for them.</p><p></p><p></p><p></p><p>And so is letting them use the sword but only doing monk damage with it.</p><p></p><p></p><p></p><p>Yup, that's all.</p><p></p><p></p><p></p><p>I can totally see that. In fact, I've long been wanting a Zen Archer sub-class, which would be perfect for elves, right? So elven monks with longsword and longbow could be great.</p><p></p><p>And none of that depends on giving them any extra damage. Ok, maybe a Zen Archer sub-class could give bonuses, but in that case you're spending the opportunity cost of taking other sub-classes; you're not just getting bonuses for free. In fact, that could solve the Longsword issue as well: homebrew a race-restricted sub-class in which the Longsword is a Monk weapon, and just make that the level 3 ability.</p><p></p><p>Look, nowhere have I argued that the bonus damage itself is going to make much a difference, even though you keep saying that I do. I've explicitly, several times, said the opposite. (Sorry if that's inconvenient for your argument.) And there are many RAW builds in other classes that will still do <em>more</em> damage. The point isn't that the d10 breaks the game, it's that I don't think you should start giving bonuses for character concept. Make the concepts fit existing rules, not the other way around. That's all. Character concepts <em>with</em> bonuses are called "sub-classes", and you only get one of them. (zomg...another trade-off!)</p><p></p><p>You obviously disagree, and of course you are free to run your table however you want. But the hyperbole and viciousness with which you mischaracterize my arguments don't really help your credibility.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7267666"] Hmm...quote me where I used the words "huge" or "multitudes". I'll settle for "large" and "many." How about "big" or "lots"? No? [I]You[/I] are the one who used absolute language. You said all weapons are equal, with no exceptions. That is incorrect. (You also claimed that [I]nobody[/I] used versatile weapons 2H, which you seem to have now backed away from.) Exactly. It's below budget, so it's a bad trade-off. If your claim were true you would expect to see approximately as many whips as other 1H martial weapons. But you don't. Ergo, all weapons are not equal. In any event, this discussion about weapons is a distraction...an amusing distraction because it's fun watching you retreat from untenable hyperbole...but a distraction nonetheless. The actual point here, that you repeatedly refuse to address (which I presume is because you don't have a retort) is that there are trade-offs in the game. Such as giving up the most damaging weapons in order to play a class that has other kinds of damage bonuses, like Rogue or Monk. 100% agree. Also totally true, if you are already used to handing out bonuses to players who ask for them. And so is letting them use the sword but only doing monk damage with it. Yup, that's all. I can totally see that. In fact, I've long been wanting a Zen Archer sub-class, which would be perfect for elves, right? So elven monks with longsword and longbow could be great. And none of that depends on giving them any extra damage. Ok, maybe a Zen Archer sub-class could give bonuses, but in that case you're spending the opportunity cost of taking other sub-classes; you're not just getting bonuses for free. In fact, that could solve the Longsword issue as well: homebrew a race-restricted sub-class in which the Longsword is a Monk weapon, and just make that the level 3 ability. Look, nowhere have I argued that the bonus damage itself is going to make much a difference, even though you keep saying that I do. I've explicitly, several times, said the opposite. (Sorry if that's inconvenient for your argument.) And there are many RAW builds in other classes that will still do [I]more[/I] damage. The point isn't that the d10 breaks the game, it's that I don't think you should start giving bonuses for character concept. Make the concepts fit existing rules, not the other way around. That's all. Character concepts [I]with[/I] bonuses are called "sub-classes", and you only get one of them. (zomg...another trade-off!) You obviously disagree, and of course you are free to run your table however you want. But the hyperbole and viciousness with which you mischaracterize my arguments don't really help your credibility. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monk Weapon
Top