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Monk - what do you like and dislike?
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<blockquote data-quote="Hussar" data-source="post: 2838290" data-attributes="member: 22779"><p>I gotta admit, I always thought Longspear should be a monk weapon. There's numerous martial arts which use one. IIRC, there's a feat somewhere around which lets you pick a new monk weapon.</p><p></p><p>Something to remember about the whole AC thing, is that monks are also not going to have any armor penalty. Being able to jump over that pit is a big deal sometimes, as is swimming. If the fighter is in full plate, he's not jumping anything. Climb? Nope, not going to happen.</p><p></p><p>While it doesn't come up all the time, when it does come up, the monk has a serious advantage. </p><p></p><p>Another thing to remember is how easy it is to buff monk AC's with spells. Mage Armor that AC 13 monk and now he's AC 17 - pretty good for the level. Combine with a Shield of Faith and now he's into the early 20's. A pair of first level spells that most parties should have, and the monk can tank with the best of them. Sure, Shield of Faith helps the fighter too, but, mage armor doesn't. At 1 hour/level, you can pretty much guarantee it for the monk. Put Shield of Faith into a wand or potions and you can use it in every fight.</p><p></p><p>Actually, a single level dip into sorcerer is a major bonus for monks. Take a couple of protection spells at first level, like mage armor and shield, and you're very good to go.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2838290, member: 22779"] I gotta admit, I always thought Longspear should be a monk weapon. There's numerous martial arts which use one. IIRC, there's a feat somewhere around which lets you pick a new monk weapon. Something to remember about the whole AC thing, is that monks are also not going to have any armor penalty. Being able to jump over that pit is a big deal sometimes, as is swimming. If the fighter is in full plate, he's not jumping anything. Climb? Nope, not going to happen. While it doesn't come up all the time, when it does come up, the monk has a serious advantage. Another thing to remember is how easy it is to buff monk AC's with spells. Mage Armor that AC 13 monk and now he's AC 17 - pretty good for the level. Combine with a Shield of Faith and now he's into the early 20's. A pair of first level spells that most parties should have, and the monk can tank with the best of them. Sure, Shield of Faith helps the fighter too, but, mage armor doesn't. At 1 hour/level, you can pretty much guarantee it for the monk. Put Shield of Faith into a wand or potions and you can use it in every fight. Actually, a single level dip into sorcerer is a major bonus for monks. Take a couple of protection spells at first level, like mage armor and shield, and you're very good to go. [/QUOTE]
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