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Monk - what do you like and dislike?
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<blockquote data-quote="Hussar" data-source="post: 2838620" data-attributes="member: 22779"><p>But, with Flurry, the monk is doing better than the fighter most of the time.</p><p></p><p>At 11th level, the monk flurries for 8/8/8/3. The fighter attacks 11/6/1. The monk has two attacks at better odds than the fighter and gets a 4th attack that the fighter doesn't. Yes, the primary attack is weaker, but, that's not the only attack. Assuming equal strengths, the monk is still the better grappler due to imp grapple. </p><p></p><p>It should also be noted that the more attacks you make, the better chances for critical hits as well. Yes, Imp Critical makes a difference, but, the monk is simply getting SO many attacks, that he's got a decent chance of getting one.</p><p></p><p>Imagine a full BAB monk at 11th level. 11/11/11/6/1 flurry. Gack! People would be screaming about how powerful this is. Five attacks per round when the fighters are getting 3? With a d10 damage base? This guy would be death on toast. Chuck in the two weapon fighting feats, and he's got seven attacks per round! Screw unarmed strikes, gimme a magic siangham with shock. </p><p></p><p>No thanks. I think I'll keep that medium progression thanks.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2838620, member: 22779"] But, with Flurry, the monk is doing better than the fighter most of the time. At 11th level, the monk flurries for 8/8/8/3. The fighter attacks 11/6/1. The monk has two attacks at better odds than the fighter and gets a 4th attack that the fighter doesn't. Yes, the primary attack is weaker, but, that's not the only attack. Assuming equal strengths, the monk is still the better grappler due to imp grapple. It should also be noted that the more attacks you make, the better chances for critical hits as well. Yes, Imp Critical makes a difference, but, the monk is simply getting SO many attacks, that he's got a decent chance of getting one. Imagine a full BAB monk at 11th level. 11/11/11/6/1 flurry. Gack! People would be screaming about how powerful this is. Five attacks per round when the fighters are getting 3? With a d10 damage base? This guy would be death on toast. Chuck in the two weapon fighting feats, and he's got seven attacks per round! Screw unarmed strikes, gimme a magic siangham with shock. No thanks. I think I'll keep that medium progression thanks. [/QUOTE]
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