Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Monk - what do you like and dislike?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jcfiala" data-source="post: 2848398" data-attributes="member: 6223"><p>Oh, alright. If we're rewriting the rules so that a monk can gain reasonably priced enhancements to their unarmed attacks, including many of the same extra-damage enhancements that other attackers can get, then I agree that a monk's damage should be drasticly reduced.</p><p></p><p>I'm just saying that looking at the Rules As Written, the Monk's high damage potential makes sense. And a 2d8-2d10 range of hand to hand damage in a 15th-20th level monk doesn't squick my suspension of disbelief in a game where 20th level wizards are casting Wish, Fighters are hitting with a +35-+40 attack, and Rogues get to add 10d6 to their sneak attacks.</p><p></p><p></p><p></p><p>How is it an 'improved TWF' when their chance of hitting is lower than that of a similarly tricked out Ranger with the TWF path? Someone went over the numbers upthread, and it was pretty obvious the Monk's flurry had lower chances of hitting than the Ranger with TWF.</p><p></p><p></p><p></p><p>Actually, I think that was 1d20 + 1d6 damage, in 3.0. I seem to remember the 3.0 monk going up along the single dice, although I don't have a PHB on hand to check, and it's almost impossible to find the 3.0 SRD these days.</p></blockquote><p></p>
[QUOTE="jcfiala, post: 2848398, member: 6223"] Oh, alright. If we're rewriting the rules so that a monk can gain reasonably priced enhancements to their unarmed attacks, including many of the same extra-damage enhancements that other attackers can get, then I agree that a monk's damage should be drasticly reduced. I'm just saying that looking at the Rules As Written, the Monk's high damage potential makes sense. And a 2d8-2d10 range of hand to hand damage in a 15th-20th level monk doesn't squick my suspension of disbelief in a game where 20th level wizards are casting Wish, Fighters are hitting with a +35-+40 attack, and Rogues get to add 10d6 to their sneak attacks. How is it an 'improved TWF' when their chance of hitting is lower than that of a similarly tricked out Ranger with the TWF path? Someone went over the numbers upthread, and it was pretty obvious the Monk's flurry had lower chances of hitting than the Ranger with TWF. Actually, I think that was 1d20 + 1d6 damage, in 3.0. I seem to remember the 3.0 monk going up along the single dice, although I don't have a PHB on hand to check, and it's almost impossible to find the 3.0 SRD these days. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Monk - what do you like and dislike?
Top