Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Monk - what do you like and dislike?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 2857002" data-attributes="member: 5889"><p>One aspect of the monk that hasn't been talked about a great deal are his bonus feats:</p><p></p><p>1) Improved Trip - Knocking someone prone gives you a +4 to those many many attacks of yours, allowing them to hit more often. Also prone weakens an opponents offense against your low AC, and forces him to spend actions fixing the condition. With a +4 to trip attacks, that equivalent of a +8 strength, meaning your going to win against even burly fighters and barbarians most of the time.</p><p></p><p>Now if the monk is fighting big creatures all of the time, this is weak. But against npcs and the like, the monk can do very well.</p><p></p><p>2) Improved Disarm - Pretty much only a good idea if your going quarterstaff monk, but can be good with this weapon. You get a +4 for a Two handed weapon and another +4 for the feat, so even with a medium BAB your looking good against fighters without two handed weapons. </p><p></p><p>3) Deflect Arrows - The best thing about this feat is it turns a hit into a miss, making it very good against archers.</p><p></p><p>4) Stunning Fist - As many have noted, the save DC on this isn't that great, you shouldn't expect a creature to fail very often. But hey, its a free action to use, and you get a fair number of them. A 5th level monk gets it 5 times per day. And one stun means an automatic disarm, and a whole round of attacks avoided. We all know how much damage that can save.</p><p></p><p>5) Improved Grapple - A +4 to grapple checks counters the BAB gap until high levels, flurry allows you more grapple attacks, and the fact you negate teh AOO for grappling makes the monk a decent grappler.</p><p></p><p>Now, I still think even with these feats the monk is a little weak in the melee department, however...this is an important part of the monks abilities that cannot be overlooked.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 2857002, member: 5889"] One aspect of the monk that hasn't been talked about a great deal are his bonus feats: 1) Improved Trip - Knocking someone prone gives you a +4 to those many many attacks of yours, allowing them to hit more often. Also prone weakens an opponents offense against your low AC, and forces him to spend actions fixing the condition. With a +4 to trip attacks, that equivalent of a +8 strength, meaning your going to win against even burly fighters and barbarians most of the time. Now if the monk is fighting big creatures all of the time, this is weak. But against npcs and the like, the monk can do very well. 2) Improved Disarm - Pretty much only a good idea if your going quarterstaff monk, but can be good with this weapon. You get a +4 for a Two handed weapon and another +4 for the feat, so even with a medium BAB your looking good against fighters without two handed weapons. 3) Deflect Arrows - The best thing about this feat is it turns a hit into a miss, making it very good against archers. 4) Stunning Fist - As many have noted, the save DC on this isn't that great, you shouldn't expect a creature to fail very often. But hey, its a free action to use, and you get a fair number of them. A 5th level monk gets it 5 times per day. And one stun means an automatic disarm, and a whole round of attacks avoided. We all know how much damage that can save. 5) Improved Grapple - A +4 to grapple checks counters the BAB gap until high levels, flurry allows you more grapple attacks, and the fact you negate teh AOO for grappling makes the monk a decent grappler. Now, I still think even with these feats the monk is a little weak in the melee department, however...this is an important part of the monks abilities that cannot be overlooked. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Monk - what do you like and dislike?
Top