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General Tabletop Discussion
*Pathfinder & Starfinder
Monk with 2-handed staff and unarmed attack?
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<blockquote data-quote="Kibo" data-source="post: 329955" data-attributes="member: 5451"><p><strong>The Trouble With Tribbles</strong></p><p></p><p>I would actually just lump this into the "problems with Hit Points" basket.</p><p></p><p>A lot of martial fighting, swords included, had "unarmed" attacks as componants of the art. Knees to the groin, pommel strikes, etc. With the monk and the way their damage escalates, but their number of attacks tops out at four really complicates things. Or perhaps just leaves room for a wealth of interpritation. That d20 of damage might be a slow-mo no shadow kick that could shatter a boulder, or it could be an elaborate and fantastic combination worthy of Jet Li's or Jackie Chan's wildest dreams. Or any mix of those two extremes. </p><p></p><p>It always comes back to what's an attack, a single blow, or a combination of manuvers that leads to injury, and what do hit points really measure. Roll low damage and I usually go for some sort of close call. Maybe a nice elbow to the face, side kick, knee to the groin, or swick kick to the shin are in the realm of 1 to 3 hp. A solid crack from the pommel of a sword might be a 4 to 5. And so on. It's really up to your dm.</p></blockquote><p></p>
[QUOTE="Kibo, post: 329955, member: 5451"] [b]The Trouble With Tribbles[/b] I would actually just lump this into the "problems with Hit Points" basket. A lot of martial fighting, swords included, had "unarmed" attacks as componants of the art. Knees to the groin, pommel strikes, etc. With the monk and the way their damage escalates, but their number of attacks tops out at four really complicates things. Or perhaps just leaves room for a wealth of interpritation. That d20 of damage might be a slow-mo no shadow kick that could shatter a boulder, or it could be an elaborate and fantastic combination worthy of Jet Li's or Jackie Chan's wildest dreams. Or any mix of those two extremes. It always comes back to what's an attack, a single blow, or a combination of manuvers that leads to injury, and what do hit points really measure. Roll low damage and I usually go for some sort of close call. Maybe a nice elbow to the face, side kick, knee to the groin, or swick kick to the shin are in the realm of 1 to 3 hp. A solid crack from the pommel of a sword might be a 4 to 5. And so on. It's really up to your dm. [/QUOTE]
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Monk with 2-handed staff and unarmed attack?
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