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Monk?
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<blockquote data-quote="Summer-Knight925" data-source="post: 5738782" data-attributes="member: 80297"><p>I love the concept of the monk, but I have yet to be in a group where someone plays a monk as a monk.</p><p></p><p>The one guy in our group who frequently plays them, they are not monastic the least bit, in fact while their alignment says "lawful good/neutral" they come off chaotic at times...such as torturing an NPC or setting a village on fire, both happened.</p><p></p><p>I love the monk though, having taken martial arts myself for a stretch of time I really feel I can grasp a bit of the mentality, like if a priest was to play a paladin, granted I did not have as much devotion as a REAL monk would have, I had more than the player does.</p><p></p><p>Other than his issues the monk is actually fairly strong, focusing more as the 'striker' than the 'tank'</p><p>Even though the Monk has a high armor class, he tends to have less hit points then say...the barbarian? the paladin? </p><p>But the higher armor class allows him to get in quick and get out, striking hard, moving fast (fast movement forthewin) and having the skills to move THROUGH enemies. </p><p>The only problem they have is that with a lack of armor comes a lack of cool armor things, suck as fortification. </p><p>The real question comes in as "how much damage would brass knuckles do?"</p><p>Someone should help me out here, it would save a lot of arguments at my table. I was thinking 1d4 leathal, crit x2</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5738782, member: 80297"] I love the concept of the monk, but I have yet to be in a group where someone plays a monk as a monk. The one guy in our group who frequently plays them, they are not monastic the least bit, in fact while their alignment says "lawful good/neutral" they come off chaotic at times...such as torturing an NPC or setting a village on fire, both happened. I love the monk though, having taken martial arts myself for a stretch of time I really feel I can grasp a bit of the mentality, like if a priest was to play a paladin, granted I did not have as much devotion as a REAL monk would have, I had more than the player does. Other than his issues the monk is actually fairly strong, focusing more as the 'striker' than the 'tank' Even though the Monk has a high armor class, he tends to have less hit points then say...the barbarian? the paladin? But the higher armor class allows him to get in quick and get out, striking hard, moving fast (fast movement forthewin) and having the skills to move THROUGH enemies. The only problem they have is that with a lack of armor comes a lack of cool armor things, suck as fortification. The real question comes in as "how much damage would brass knuckles do?" Someone should help me out here, it would save a lot of arguments at my table. I was thinking 1d4 leathal, crit x2 [/QUOTE]
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