Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monk?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dandu" data-source="post: 5738803" data-attributes="member: 85158"><p>There's no reason Magic can't be casual. Most games I play are.</p><p> Again, I'm not saying that you shouldn't have fun, but we should at least acknowledge that some things you do in the game are worse than other things. WotC has admitted that they made some choices deliberately weaker than others.</p><p></p><p>Just because Twilight sucks as a work of literature, for example, does not mean it is a bad thing to read and enjoy it. Not everything book has to be on the level of Tolkien... but we should at least admit to the flaws in Twilight even if we are on Team Edward. (Which, incidentally, I am not. I have always preferred werewolves. I mean, Edward's a pasty emo whiner and Jacob's just this gorgeous tanned hunk...)</p><p></p><p>Weren't you using 40 point buy? That's as much as four tens. And that's <strong>terrible</strong>.</p><p></p><p>In all seriousness, though, the book recommends either the elite array for PCs or 28 point buy for "high powered" games. You had 40 point buy. That's 12 more points than 28 point buy, from a mathematical perspective. That's a lot of points above "high powered". Do you think that might have affected things any?</p><p></p><p>But if you want to evaluate the build here, we can do that. How do you want to do it? Choose a CR 6 monster from a list of CR 6 monsters? That's considered a reasonable encounter for a solo character by the book.</p><p></p><p>[sblock]Annis (hag): 2 claws +13 melee and bite +8 melee</p><p>Baleen whale: tail slap +17 melee</p><p>Belker: 2 wings +9 melee and bite +4 melee and 2 claws +4 melee</p><p>Bralani (eladrin): +1 holy scimitar +11/+6 melee or +1 holy composite longbow +11/+6 ranged or slam +10 melee</p><p>Chain devil (kyton): 2 chains +10 melee</p><p>Demon, babau: 2 claws +12 melee and bite +7 melee</p><p>Digester: claw +11 melee</p><p>Megaraptor (dinosaur): talons +9 melee and 2 foreclaws +4 melee and bite +4 melee</p><p>Ettin: 2 morningstars +12/+7 melee or 2 javelins +5 ranged</p><p>Gauth (beholder): eye rays +6 ranged touch and bite -2 melee</p><p>Girallon: 4 claws +12 melee and bite +7 melee</p><p>Half-black dragon, 4th-level human fighter: masterwork two-bladed sword +10/+10 melee and bite +5 melee, or 2 claws +10 melee and bite +5 melee, or javelin +5 ranged</p><p>Hydra, five-headed cryo-: 5 bites +6 melee</p><p>Hydra, five-headed pyro-: 5 bites +6 melee</p><p>Hydra, seven-headed: 7 bites +10 melee</p><p>Lamia: Touch +12 melee, or dagger +12/+7 melee and 2 claws +7 melee</p><p>Monstrous centipede, Gargantuan: bite +11 melee</p><p>Salamander, average: spear +11/+6 melee and tail slap +9 melee</p><p>Shambling mound: 2 slams +11 melee</p><p>Skeleton, advanced megaraptor: talons +9 melee and 2 claws +4 melee and bite +4 melee</p><p>Tendriculos: bite +13 melee and 2 tendrils +8 melee</p><p>Will-o'-wisp: shock +16 melee touch</p><p>Wyvern: sting +10 melee and bite +8 melee and 2 wings +8 melee and 2 talons +8 melee</p><p>Xill: 2 short swords +5 melee and 2 claws +5 melee, or 4 claws +5 melee, or 2 longbows +4 ranged</p><p>Xorn, average: bite +10 melee and 3 claws +8 melee</p><p>Zombie, gray render: bite +16 melee or slam +16 melee[/sblock]</p><p></p><p>Or we could go with a CR 7 monster, if you think that 40 point buy increases your character's power by enough to warrant it.</p><p></p><p>[sblock]Aboleth:4 tentacles +12 melee</p><p>Animated object, Gargantuan: slam +15 melee</p><p>Black pudding (ooze): slam +8 melee</p><p>Bulette: bite +16 melee and 2 claws +10 melee</p><p>Cachalot whale: bite +17 melee and tail slap +12 melee</p><p>Chaos beast: 2 claws +10 melee</p><p>Chimera: bite +12 melee and bite +12 melee and gore +12 melee and 2 claws +10 melee</p><p>Chuul: 2 claws +12 melee</p><p>Criosphinx: gore +15 melee and 2 claws +10 melee</p><p>Dire bear: 2 claws +19 melee and bite +13 melee</p><p>Dragonne: bite +12 melee and 2 claws +7 melee</p><p>Drider: 2 daggers +3 melee and bite +1 melee, or shortbow +5 ranged</p><p>Elasmosaurus (dinosaur): bite +13 melee</p><p>Elemental, Huge (any): 2 slams +19 melee (air and earth), 2 slams +17 melee (fire and water)</p><p>Elephant: slam +16 melee and 2 stamps +11 melee, or gore +16 melee</p><p>Formian, taskmaster: sting +10 melee and 2 claws +8 melee</p><p>Ghost, 5th-level human fighter: incorporeal touch +6 melee (+8 against ethereal foes), or masterwork bastard sword +10 melee, or masterwork shortbow +7 ranged</p><p>Giant, hill: greatclub +16/+11 melee or 2 slams +15 melee or rock +8 ranged</p><p>Golem, flesh: 2 slams +10 melee</p><p>Hellcat (devil): 2 claws +13 melee and bite +8 melee</p><p>Hydra, eight-headed: 8 bites +11 melee</p><p>Hydra, six-headed cryo-: 6 bites +8 melee</p><p>Hydra, six-headed pyro-: 6 bites +8 melee</p><p>Invisible stalker: 2 slams +10 melee</p><p>Lillend: short sword +11/+6 melee and tail slap +6 melee</p><p>Medusa: shortbow +8/+3 ranged, or dagger +8/+3 melee and snakes +3 melee</p><p>Monstrous scorpion, Huge: 2 claws +11 melee and sting +6 melee</p><p>Naga, water: bite +7 melee</p><p>Nymph: dagger +6 melee</p><p>Ogre barbarian: +1 greatclub +16 melee or javelin +6 ranged</p><p>Phasm: slam +12 melee</p><p>Remorhaz: bite +13 melee</p><p>Skeleton, cloud giant: Gargantuan morningstar +18 melee or claw +18 melee or rock +8 ranged</p><p>Slaad, red: bite +11 melee and 2 claws +9 melee</p><p>Spectre: incorporeal touch +6 melee</p><p>Succubus (demon): 2 claws +7 melee</p><p>Umber hulk: 2 claws +11 melee and bite +9 melee</p><p>Vampire, 5th-level human fighter: slam +11 melee or +1 spiked chain +13 melee or masterwork shortbow +9 ranged</p><p>Yuan-ti, abomination: masterwork scimitar +13/+8 melee and bite +7 melee, or masterwork composite longbow +10/+5 ranged[/sblock]</p></blockquote><p></p>
[QUOTE="Dandu, post: 5738803, member: 85158"] There's no reason Magic can't be casual. Most games I play are. Again, I'm not saying that you shouldn't have fun, but we should at least acknowledge that some things you do in the game are worse than other things. WotC has admitted that they made some choices deliberately weaker than others. Just because Twilight sucks as a work of literature, for example, does not mean it is a bad thing to read and enjoy it. Not everything book has to be on the level of Tolkien... but we should at least admit to the flaws in Twilight even if we are on Team Edward. (Which, incidentally, I am not. I have always preferred werewolves. I mean, Edward's a pasty emo whiner and Jacob's just this gorgeous tanned hunk...) Weren't you using 40 point buy? That's as much as four tens. And that's [B]terrible[/B]. In all seriousness, though, the book recommends either the elite array for PCs or 28 point buy for "high powered" games. You had 40 point buy. That's 12 more points than 28 point buy, from a mathematical perspective. That's a lot of points above "high powered". Do you think that might have affected things any? But if you want to evaluate the build here, we can do that. How do you want to do it? Choose a CR 6 monster from a list of CR 6 monsters? That's considered a reasonable encounter for a solo character by the book. [sblock]Annis (hag): 2 claws +13 melee and bite +8 melee Baleen whale: tail slap +17 melee Belker: 2 wings +9 melee and bite +4 melee and 2 claws +4 melee Bralani (eladrin): +1 holy scimitar +11/+6 melee or +1 holy composite longbow +11/+6 ranged or slam +10 melee Chain devil (kyton): 2 chains +10 melee Demon, babau: 2 claws +12 melee and bite +7 melee Digester: claw +11 melee Megaraptor (dinosaur): talons +9 melee and 2 foreclaws +4 melee and bite +4 melee Ettin: 2 morningstars +12/+7 melee or 2 javelins +5 ranged Gauth (beholder): eye rays +6 ranged touch and bite -2 melee Girallon: 4 claws +12 melee and bite +7 melee Half-black dragon, 4th-level human fighter: masterwork two-bladed sword +10/+10 melee and bite +5 melee, or 2 claws +10 melee and bite +5 melee, or javelin +5 ranged Hydra, five-headed cryo-: 5 bites +6 melee Hydra, five-headed pyro-: 5 bites +6 melee Hydra, seven-headed: 7 bites +10 melee Lamia: Touch +12 melee, or dagger +12/+7 melee and 2 claws +7 melee Monstrous centipede, Gargantuan: bite +11 melee Salamander, average: spear +11/+6 melee and tail slap +9 melee Shambling mound: 2 slams +11 melee Skeleton, advanced megaraptor: talons +9 melee and 2 claws +4 melee and bite +4 melee Tendriculos: bite +13 melee and 2 tendrils +8 melee Will-o'-wisp: shock +16 melee touch Wyvern: sting +10 melee and bite +8 melee and 2 wings +8 melee and 2 talons +8 melee Xill: 2 short swords +5 melee and 2 claws +5 melee, or 4 claws +5 melee, or 2 longbows +4 ranged Xorn, average: bite +10 melee and 3 claws +8 melee Zombie, gray render: bite +16 melee or slam +16 melee[/sblock] Or we could go with a CR 7 monster, if you think that 40 point buy increases your character's power by enough to warrant it. [sblock]Aboleth:4 tentacles +12 melee Animated object, Gargantuan: slam +15 melee Black pudding (ooze): slam +8 melee Bulette: bite +16 melee and 2 claws +10 melee Cachalot whale: bite +17 melee and tail slap +12 melee Chaos beast: 2 claws +10 melee Chimera: bite +12 melee and bite +12 melee and gore +12 melee and 2 claws +10 melee Chuul: 2 claws +12 melee Criosphinx: gore +15 melee and 2 claws +10 melee Dire bear: 2 claws +19 melee and bite +13 melee Dragonne: bite +12 melee and 2 claws +7 melee Drider: 2 daggers +3 melee and bite +1 melee, or shortbow +5 ranged Elasmosaurus (dinosaur): bite +13 melee Elemental, Huge (any): 2 slams +19 melee (air and earth), 2 slams +17 melee (fire and water) Elephant: slam +16 melee and 2 stamps +11 melee, or gore +16 melee Formian, taskmaster: sting +10 melee and 2 claws +8 melee Ghost, 5th-level human fighter: incorporeal touch +6 melee (+8 against ethereal foes), or masterwork bastard sword +10 melee, or masterwork shortbow +7 ranged Giant, hill: greatclub +16/+11 melee or 2 slams +15 melee or rock +8 ranged Golem, flesh: 2 slams +10 melee Hellcat (devil): 2 claws +13 melee and bite +8 melee Hydra, eight-headed: 8 bites +11 melee Hydra, six-headed cryo-: 6 bites +8 melee Hydra, six-headed pyro-: 6 bites +8 melee Invisible stalker: 2 slams +10 melee Lillend: short sword +11/+6 melee and tail slap +6 melee Medusa: shortbow +8/+3 ranged, or dagger +8/+3 melee and snakes +3 melee Monstrous scorpion, Huge: 2 claws +11 melee and sting +6 melee Naga, water: bite +7 melee Nymph: dagger +6 melee Ogre barbarian: +1 greatclub +16 melee or javelin +6 ranged Phasm: slam +12 melee Remorhaz: bite +13 melee Skeleton, cloud giant: Gargantuan morningstar +18 melee or claw +18 melee or rock +8 ranged Slaad, red: bite +11 melee and 2 claws +9 melee Spectre: incorporeal touch +6 melee Succubus (demon): 2 claws +7 melee Umber hulk: 2 claws +11 melee and bite +9 melee Vampire, 5th-level human fighter: slam +11 melee or +1 spiked chain +13 melee or masterwork shortbow +9 ranged Yuan-ti, abomination: masterwork scimitar +13/+8 melee and bite +7 melee, or masterwork composite longbow +10/+5 ranged[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monk?
Top