Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monks are Balanced?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreyLord" data-source="post: 5741605" data-attributes="member: 4348"><p>Normal Monk would probably have at LEAST a +3 to +5 (depending on STR and perhaps one magic item...more if the Monk includes several various items, or with the right build and DM interpretation, maybe based off DEX instead) to hit on top of the BAB. </p><p></p><p>However you're right with the Monk simply moving up and attacking, normally with Stun or QP. One attack.</p><p></p><p>Personally I hate having to work on the Wizard being defensive as I'm of the opinion a good defense is a strong offense...if you kill them first...you'll never have to worry about them attacking you in the first place! However, that's where all the Polymorph ideas people were tossing around earlier came from I imagine...as they are thinking of defenseively instead of offensively. </p><p></p><p>Typically you need to go on offense to kill someone though. Defense keeps you alive...but unless you are trying to kill them...they'll just keep attacking!</p><p></p><p>Can't count on the Monk attacking during those hours the Mage's spells are up...if the Mage isn't aware of the Monk...then the Mage has no reason to keep them up...unless the Mage is in the habit of simply tossing away spells for no reason...or is surrounded by those he thinks will kill him any minute...at which point Mage may not be getting much sleep...or having much time to study and renew his/her spells either (one KEY weakness of Wizards and a few of the other spellcasters).</p><p></p><p>If Mage is aware of the Monk, they'd be an idiot not to take the knowledge and buff up and attack to be on the offense and possibly catch them by surprise rather than be surprised.</p><p></p><p>However, unless he has a way of actually knowing the Monk is there...he wouldn't know when or where the Monk is going to attack...or the Assassin...or the thief....</p><p></p><p>Hope he has some good way to detect stealth...cause your build is never going to SPOT them.</p><p></p><p>If he doesn't spot or know they are there...that's yet another bonus the Monk gets (didn't get it in our fight, Wizard knew Monk was there at the beginning).</p><p></p><p>If they get something that grants a low level replication of something like True Strike (+20 to hit), even once a day...hitting that Wizard actually isn't that tough at all...and rather cheap too. Actually, they'd have to roll a 1 to miss an AC of 26.</p><p></p><p>I'd have something even simple like a ring of invisibility...now that's an item that's useful for any wizard against NON-Wizards. Without a counteraction for that, it makes it an automatic 50% miss chance for the Monk regardless.</p><p></p><p>Now that I'm thinking about that...not a bad idea for my next BBEG with this party...though I imagine the Cleric will simply disable that idea within a round.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5741605, member: 4348"] Normal Monk would probably have at LEAST a +3 to +5 (depending on STR and perhaps one magic item...more if the Monk includes several various items, or with the right build and DM interpretation, maybe based off DEX instead) to hit on top of the BAB. However you're right with the Monk simply moving up and attacking, normally with Stun or QP. One attack. Personally I hate having to work on the Wizard being defensive as I'm of the opinion a good defense is a strong offense...if you kill them first...you'll never have to worry about them attacking you in the first place! However, that's where all the Polymorph ideas people were tossing around earlier came from I imagine...as they are thinking of defenseively instead of offensively. Typically you need to go on offense to kill someone though. Defense keeps you alive...but unless you are trying to kill them...they'll just keep attacking! Can't count on the Monk attacking during those hours the Mage's spells are up...if the Mage isn't aware of the Monk...then the Mage has no reason to keep them up...unless the Mage is in the habit of simply tossing away spells for no reason...or is surrounded by those he thinks will kill him any minute...at which point Mage may not be getting much sleep...or having much time to study and renew his/her spells either (one KEY weakness of Wizards and a few of the other spellcasters). If Mage is aware of the Monk, they'd be an idiot not to take the knowledge and buff up and attack to be on the offense and possibly catch them by surprise rather than be surprised. However, unless he has a way of actually knowing the Monk is there...he wouldn't know when or where the Monk is going to attack...or the Assassin...or the thief.... Hope he has some good way to detect stealth...cause your build is never going to SPOT them. If he doesn't spot or know they are there...that's yet another bonus the Monk gets (didn't get it in our fight, Wizard knew Monk was there at the beginning). If they get something that grants a low level replication of something like True Strike (+20 to hit), even once a day...hitting that Wizard actually isn't that tough at all...and rather cheap too. Actually, they'd have to roll a 1 to miss an AC of 26. I'd have something even simple like a ring of invisibility...now that's an item that's useful for any wizard against NON-Wizards. Without a counteraction for that, it makes it an automatic 50% miss chance for the Monk regardless. Now that I'm thinking about that...not a bad idea for my next BBEG with this party...though I imagine the Cleric will simply disable that idea within a round. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monks are Balanced?
Top