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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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Monks are Balanced?
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<blockquote data-quote="GreyLord" data-source="post: 5742722" data-attributes="member: 4348"><p>[MENTION=85158]Dandu[/MENTION]</p><p></p><p>Chance only is the 50% with an ill prepped Monk (NOT the one that single shotted my BBEG with a Fort Save needed of 35, we're talking more normal)(so even 60% which you stated is higher than what I estimate) at the relatively high level we discussed. It's on the first hit. Yes, it's with QP or SF.</p><p></p><p>Many trinkets can give you a bonus on one hit, if prepped right before going in it's even better. Let's say a potion that replicates true strike before hitting the door and surprising or assaulting the BBEG inside. +20 to hit on the first hit...not undoable. Other bonuses with the Monk, just like a Fighter...with items adding bonuses to hit are actually part of the expectations.</p><p></p><p>Hitting wouldn't be the problem.</p><p></p><p>Initiative could be...(admitted with the idea that sometimes the Mage will get the one spell just prior to getting attacked, I think I've mentioned that).</p><p></p><p>It's that one attack that makes the Monk the killer...more effective than even the Assassin's death strike or Rogues SA for ONE single attack.</p><p></p><p>So it's literally one move and hit...fight is over one way or the other.</p><p></p><p>I consider 50% extraordinarily high to tell the truth. Even spellcaster to spellcaster of equal levels I'd say 50%, maybe slightly higher.</p><p></p><p>Even attacking the Monk with spells in many times due to the Monks natural saves, not even adding bonuses on makes the Monk have better chances of surviving the Wizards spells...and tougher to touch attack due to the class bonuses to AC against touch attacks.</p><p></p><p>Fighters...against a high level mage...no way. Same with most melee...they'll get screwed over before even reaching the mage.</p><p></p><p>So yes, maybe the misunderstanding is what I classify as incredibly high chances...I consider a 50% remarkably high chances.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5742722, member: 4348"] [MENTION=85158]Dandu[/MENTION] Chance only is the 50% with an ill prepped Monk (NOT the one that single shotted my BBEG with a Fort Save needed of 35, we're talking more normal)(so even 60% which you stated is higher than what I estimate) at the relatively high level we discussed. It's on the first hit. Yes, it's with QP or SF. Many trinkets can give you a bonus on one hit, if prepped right before going in it's even better. Let's say a potion that replicates true strike before hitting the door and surprising or assaulting the BBEG inside. +20 to hit on the first hit...not undoable. Other bonuses with the Monk, just like a Fighter...with items adding bonuses to hit are actually part of the expectations. Hitting wouldn't be the problem. Initiative could be...(admitted with the idea that sometimes the Mage will get the one spell just prior to getting attacked, I think I've mentioned that). It's that one attack that makes the Monk the killer...more effective than even the Assassin's death strike or Rogues SA for ONE single attack. So it's literally one move and hit...fight is over one way or the other. I consider 50% extraordinarily high to tell the truth. Even spellcaster to spellcaster of equal levels I'd say 50%, maybe slightly higher. Even attacking the Monk with spells in many times due to the Monks natural saves, not even adding bonuses on makes the Monk have better chances of surviving the Wizards spells...and tougher to touch attack due to the class bonuses to AC against touch attacks. Fighters...against a high level mage...no way. Same with most melee...they'll get screwed over before even reaching the mage. So yes, maybe the misunderstanding is what I classify as incredibly high chances...I consider a 50% remarkably high chances. [/QUOTE]
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