Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Monks Are Not Tanks And Shouldn’t Be
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 9063214" data-attributes="member: 6801228"><p>Currently, my monk re-write has the following. </p><p></p><p>d10 HD</p><p></p><p>At level 1, as the 4th part of Martial arts: <strong><u><em>Flowing Stride</em></u></strong><em>: During your turn, if you make a melee attack against a creature, that creature can’t make opportunity attacks against you for the rest of your turn</em>.</p><p></p><p><strong><em>Flurry of Blows</em></strong><em> When you take the Attack action on your turn, you can spend 1 ki point to make an additional unarmed strike as part of that attack action. You may only do this once per turn. </em>(This allows for the monk to spend more ki to be offensive and defensive at the same time. Which isn't a great incentive, but it is there) </p><p></p><p>I haven't written it yet, but I'm thinking 5th level allow for the reaction based Patient Defense. </p><p></p><p>10th level gives these:</p><p><em>When you use your Martial Arts ability or Flurry of Blows to make an unarmed strike, you can make one additional unarmed strike at no cost.</em></p><p><em></em></p><p><em>When you use Step of the Wind, your movement speed is increased by 10 ft.</em></p><p><em></em></p><p><em>You can take two reactions (on different turns) before the start of your next turn.</em></p><p></p><p></p><p>13th <strong><u><em>Flowing Speed</em></u></strong><em>: Beginning at 13th level, opportunity attacks made against you have disadvantage. </em></p><p></p><p>15th</p><p><em>You may make a third attack with your attack action.</em></p><p><em></em></p><p><em>You may take up to three reactions (on different turns) before the start of your turn</em></p><p><em></em></p><p><em>When you use your step of the wind, you may ignore all difficult terrain.</em></p><p> </p><p>And then 20th </p><p><em>when you roll for initiative you regain 4 ki points.</em></p><p><em></em></p><p><em>Additionally, Flurry of Blows, Distant Eye, Patient Defense, Step of the Wind, and the reaction from Deflect Missiles no longer cost any ki.</em></p><p><em></em></p><p><em>Finally, your unarmed strikes gain a +2 to hit and damage and you may take up to four reactions (on different turns) before the start of your turn</em></p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9063214, member: 6801228"] Currently, my monk re-write has the following. d10 HD At level 1, as the 4th part of Martial arts: [B][U][I]Flowing Stride[/I][/U][/B][I]: During your turn, if you make a melee attack against a creature, that creature can’t make opportunity attacks against you for the rest of your turn[/I]. [B][I]Flurry of Blows[/I][/B][I] When you take the Attack action on your turn, you can spend 1 ki point to make an additional unarmed strike as part of that attack action. You may only do this once per turn. [/I](This allows for the monk to spend more ki to be offensive and defensive at the same time. Which isn't a great incentive, but it is there) I haven't written it yet, but I'm thinking 5th level allow for the reaction based Patient Defense. 10th level gives these: [I]When you use your Martial Arts ability or Flurry of Blows to make an unarmed strike, you can make one additional unarmed strike at no cost. When you use Step of the Wind, your movement speed is increased by 10 ft. You can take two reactions (on different turns) before the start of your next turn.[/I] 13th [B][U][I]Flowing Speed[/I][/U][/B][I]: Beginning at 13th level, opportunity attacks made against you have disadvantage. [/I] 15th [I]You may make a third attack with your attack action. You may take up to three reactions (on different turns) before the start of your turn When you use your step of the wind, you may ignore all difficult terrain.[/I] And then 20th [I]when you roll for initiative you regain 4 ki points. Additionally, Flurry of Blows, Distant Eye, Patient Defense, Step of the Wind, and the reaction from Deflect Missiles no longer cost any ki. Finally, your unarmed strikes gain a +2 to hit and damage and you may take up to four reactions (on different turns) before the start of your turn[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monks Are Not Tanks And Shouldn’t Be
Top