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Monks Are Not Tanks And Shouldn’t Be
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<blockquote data-quote="Incenjucar" data-source="post: 9063677" data-attributes="member: 6182"><p>Deflect Missiles (Defense against ranged attacks)</p><p>Evasion (Defense against the most common AOEs)</p><p>Stillness of Mind (Defense against charmed and frightened)</p><p>Purity of Body (<strong>Immune</strong> to poison and disease)</p><p>Slow Fall (Defense against being knocked off a cliff to your death)</p><p>Diamond Soul (Defense against 4 more saves)</p><p>Empty Body (Invisibility, Defense against damage)</p><p></p><p>These allow monks to get at ranged attackers who are not sitting in an empty parking lot with a target painted on them.</p><p></p><p>Whether these <strong>seven</strong> defense abilities are sufficient for how people want to play monks in 5E and how DMs are running things in 5E, I can't say, but they absolutely have a toolkit that is intended to be sufficient for specific playstyles established rather bluntly in their original showing per Snarf's thread on their history: <a href="https://www.enworld.org/threads/monk-the-past-present-and-questionable-future-of-an-iconic-class.698616/" target="_blank">https://www.enworld.org/threads/monk-the-past-present-and-questionable-future-of-an-iconic-class.698616/</a></p></blockquote><p></p>
[QUOTE="Incenjucar, post: 9063677, member: 6182"] Deflect Missiles (Defense against ranged attacks) Evasion (Defense against the most common AOEs) Stillness of Mind (Defense against charmed and frightened) Purity of Body ([B]Immune[/B] to poison and disease) Slow Fall (Defense against being knocked off a cliff to your death) Diamond Soul (Defense against 4 more saves) Empty Body (Invisibility, Defense against damage) These allow monks to get at ranged attackers who are not sitting in an empty parking lot with a target painted on them. Whether these [B]seven[/B] defense abilities are sufficient for how people want to play monks in 5E and how DMs are running things in 5E, I can't say, but they absolutely have a toolkit that is intended to be sufficient for specific playstyles established rather bluntly in their original showing per Snarf's thread on their history: [URL]https://www.enworld.org/threads/monk-the-past-present-and-questionable-future-of-an-iconic-class.698616/[/URL] [/QUOTE]
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Monks Are Not Tanks And Shouldn’t Be
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