Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Monks - Bonus Actions, Extra Attack, Flurry of Blows, and Movement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dmnqwk" data-source="post: 6763695" data-attributes="member: 6804204"><p>Just a couple of things to note:</p><p></p><p>1. It's not "Bonus" Action it's "Bonus Action." The difference is each turn you can perform 1 Move Action, 1 Action, 1 Bonus Action and 1 Reaction. </p><p>The Reaction is granted when your character reacts to things, for example Attacks of Opportunity. This is where the old "1 AoO a turn" is hidden, because you only get 1 Reaction until it's your go again.</p><p>The Move Action, as you rightly believed, can be split between Attacks of an Attack Action.</p><p></p><p>The Bonus Action is where a lot of people trip up, because they see Bonus and don't read it as a label (It could be called Sasquatch Typhoon and still have the same effect). Your fellow Monk gets to spend 1 Ki to flurry of blows after taking an Attack Action, this is when it technically gets tricky.</p><p></p><p>1) As part of the attack action, you can move fight move. So you could Move 10', attack, move 5', extra attack, move 20'.</p><p>2) When the attack action is over you then get to flurry of blows. But the tricky part is it says immediately after you take the attack action. 5th edition is full of rules like this which technically don't have definite timing - in this instance when do you "take" the attack action, is it from your first hit, or when you declare it?</p><p></p><p>Personally I'd let your friend do this:</p><p>1) After his first attack he can spend Ki to flurry of blows, and define "taking the attack action" as being when you make your first attack roll.</p><p>2) After flurry of blows he may now continue the rest of his action and move, make his extra attack and move some more.</p><p>3) Remember you only get 1 Bonus Action a turn and cannot Martial Arts + Flurry of Blows in the same turn. If you use Martial Arts there is no timing involved with the Bonus Action, so you could easily allow your friend to Move, Attack, Move, Extra Attack, Move, Bonus Attack with Martial Arts against 3 separate foes (the lack of immediately would easily allow this, even if some people interpret the rules differently).</p><p></p><p>So ultimately the Monk can achieve 2 Attacks and 1 Flurry of Blows for a total of 4 attacks in a round, 3 of which occur at the same time (and you are free to rule they must all attack the same foe too!)</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6763695, member: 6804204"] Just a couple of things to note: 1. It's not "Bonus" Action it's "Bonus Action." The difference is each turn you can perform 1 Move Action, 1 Action, 1 Bonus Action and 1 Reaction. The Reaction is granted when your character reacts to things, for example Attacks of Opportunity. This is where the old "1 AoO a turn" is hidden, because you only get 1 Reaction until it's your go again. The Move Action, as you rightly believed, can be split between Attacks of an Attack Action. The Bonus Action is where a lot of people trip up, because they see Bonus and don't read it as a label (It could be called Sasquatch Typhoon and still have the same effect). Your fellow Monk gets to spend 1 Ki to flurry of blows after taking an Attack Action, this is when it technically gets tricky. 1) As part of the attack action, you can move fight move. So you could Move 10', attack, move 5', extra attack, move 20'. 2) When the attack action is over you then get to flurry of blows. But the tricky part is it says immediately after you take the attack action. 5th edition is full of rules like this which technically don't have definite timing - in this instance when do you "take" the attack action, is it from your first hit, or when you declare it? Personally I'd let your friend do this: 1) After his first attack he can spend Ki to flurry of blows, and define "taking the attack action" as being when you make your first attack roll. 2) After flurry of blows he may now continue the rest of his action and move, make his extra attack and move some more. 3) Remember you only get 1 Bonus Action a turn and cannot Martial Arts + Flurry of Blows in the same turn. If you use Martial Arts there is no timing involved with the Bonus Action, so you could easily allow your friend to Move, Attack, Move, Extra Attack, Move, Bonus Attack with Martial Arts against 3 separate foes (the lack of immediately would easily allow this, even if some people interpret the rules differently). So ultimately the Monk can achieve 2 Attacks and 1 Flurry of Blows for a total of 4 attacks in a round, 3 of which occur at the same time (and you are free to rule they must all attack the same foe too!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monks - Bonus Actions, Extra Attack, Flurry of Blows, and Movement
Top