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<blockquote data-quote="Majoru Oakheart" data-source="post: 6269362" data-attributes="member: 5143"><p>It's fairly clear to me. In D&D Next there are only 2 different types of actions: Things that take your action and things that don't. Attacks always take your action. You only get 1 action a turn.</p><p></p><p>However, there are a couple of class features that let you ADD to your action. You have to have already taken an action to be able to use them. They just modify your action. Things like Two-Weapon Fighting and Flurry of Blows are two of these. When you attack, you also get to add another attack.</p><p></p><p>I agree that the original text was a little unclear as to whether you could use ALL the "addition actions" in the same round or use some of them(like Ki Focus) more than once. So some people were saying "I attack. Oh, I'm using two fists for an extra attack, I'm flurrying so I get an additional attack and I use a Ki for an additional attack, I'm a fighter so I make an additional attack, then I use my rogue ability to move an extra time."</p><p></p><p>I think it's fairly clear to say "All of these abilities(except the fighter extra attack) are 'additional actions'. No matter what you do, you can't take more than one a turn. Essentially, you can make ONE attack plus whichever one ability you want to modify it." That just stops all stacking and abuse of the system in one line that doesn't require a complicated explanation in each ability.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6269362, member: 5143"] It's fairly clear to me. In D&D Next there are only 2 different types of actions: Things that take your action and things that don't. Attacks always take your action. You only get 1 action a turn. However, there are a couple of class features that let you ADD to your action. You have to have already taken an action to be able to use them. They just modify your action. Things like Two-Weapon Fighting and Flurry of Blows are two of these. When you attack, you also get to add another attack. I agree that the original text was a little unclear as to whether you could use ALL the "addition actions" in the same round or use some of them(like Ki Focus) more than once. So some people were saying "I attack. Oh, I'm using two fists for an extra attack, I'm flurrying so I get an additional attack and I use a Ki for an additional attack, I'm a fighter so I make an additional attack, then I use my rogue ability to move an extra time." I think it's fairly clear to say "All of these abilities(except the fighter extra attack) are 'additional actions'. No matter what you do, you can't take more than one a turn. Essentially, you can make ONE attack plus whichever one ability you want to modify it." That just stops all stacking and abuse of the system in one line that doesn't require a complicated explanation in each ability. [/QUOTE]
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