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Monks, Groovy or not so groovy?
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<blockquote data-quote="vulcan_idic" data-source="post: 1846010" data-attributes="member: 19615"><p>As a chronic player of monks (I've tried other classes, but none are as enjoyable as a Monk for me), I would say they're definitely goovy... I played a 3.0 Monk right through to 20th level and had a blast. I don't remember our group completely off the top of my head... I know we had a rogue, and I think we had a druid, and I think the other was a magic user of some stripe... so I was pretty much the martial character... which isn't to say I was a "tank"... I got the target's attention and tried to hold it while the others took it out from a distance for the most part... the rogue and I were an awesome team by 20th level - I'd zip around and give the rogue a flanked target and she'd sneak attack them away. I didn't hit all that often... but when I did they generally felt it. And outside of combat was a blast too... the character was extremely self confident and was a very rational person. They became, I think, an unofficial party "leader" simply by being the one who was never at a loss... whenever something happened they kept it together and helped the party deal with it...</p></blockquote><p></p>
[QUOTE="vulcan_idic, post: 1846010, member: 19615"] As a chronic player of monks (I've tried other classes, but none are as enjoyable as a Monk for me), I would say they're definitely goovy... I played a 3.0 Monk right through to 20th level and had a blast. I don't remember our group completely off the top of my head... I know we had a rogue, and I think we had a druid, and I think the other was a magic user of some stripe... so I was pretty much the martial character... which isn't to say I was a "tank"... I got the target's attention and tried to hold it while the others took it out from a distance for the most part... the rogue and I were an awesome team by 20th level - I'd zip around and give the rogue a flanked target and she'd sneak attack them away. I didn't hit all that often... but when I did they generally felt it. And outside of combat was a blast too... the character was extremely self confident and was a very rational person. They became, I think, an unofficial party "leader" simply by being the one who was never at a loss... whenever something happened they kept it together and helped the party deal with it... [/QUOTE]
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