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Monks in Pathfinder 2: Fighting Styles & Ki
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<blockquote data-quote="mewzard" data-source="post: 7750931" data-attributes="member: 6958830"><p>Worth a note on the subject of AC and Attacks. When it comes to AC, Mark Seifter commented on how the Monk holds up:</p><p></p><p>"That and starting with expert proficiency in unarmored defense is much faster than any other class in the game (even paladin) gets expert armor proficiency, and you're in a situation where Logan was right about the monk effectively wearing a no-restrictions chain shirt, assuming you have either bracers or a solid mage armor (which now lasts 24 hours). In fact, a full-on Dex-based monk will very eventually hit a point where they can equal even a full plate paladin, all while not having any of the restrictions of heavy armor, which is pretty incredible."</p><p></p><p>Sounds like Monks will be fine AC wise.</p><p></p><p>As for Attacks, normally attacks work at a +0/-5/-10 rate. Any additional attacks beyond that stick to the -10. Since a Monk's unarmed strike is Agile, it's instead +0/-4/-8 with any additional attacks at a -8.</p><p></p><p>On the subject of Flurry of Blows, as far as I'm aware, it takes a penalty, but only as normal for multiple attacks. The Flurry should either be (+0/-4), (-4/-8) or (-8/-8) depending upon when you use it in your number of attacks. As I read it, you don't start with a -4 penalty on your first attack, but it follows the multiple attack penalty. So if you start with it, it functions like two attack actions would normally in one action, but if it's not first, then the first attack in flurry will get penalized, since it's a later attack.</p></blockquote><p></p>
[QUOTE="mewzard, post: 7750931, member: 6958830"] Worth a note on the subject of AC and Attacks. When it comes to AC, Mark Seifter commented on how the Monk holds up: "That and starting with expert proficiency in unarmored defense is much faster than any other class in the game (even paladin) gets expert armor proficiency, and you're in a situation where Logan was right about the monk effectively wearing a no-restrictions chain shirt, assuming you have either bracers or a solid mage armor (which now lasts 24 hours). In fact, a full-on Dex-based monk will very eventually hit a point where they can equal even a full plate paladin, all while not having any of the restrictions of heavy armor, which is pretty incredible." Sounds like Monks will be fine AC wise. As for Attacks, normally attacks work at a +0/-5/-10 rate. Any additional attacks beyond that stick to the -10. Since a Monk's unarmed strike is Agile, it's instead +0/-4/-8 with any additional attacks at a -8. On the subject of Flurry of Blows, as far as I'm aware, it takes a penalty, but only as normal for multiple attacks. The Flurry should either be (+0/-4), (-4/-8) or (-8/-8) depending upon when you use it in your number of attacks. As I read it, you don't start with a -4 penalty on your first attack, but it follows the multiple attack penalty. So if you start with it, it functions like two attack actions would normally in one action, but if it's not first, then the first attack in flurry will get penalized, since it's a later attack. [/QUOTE]
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