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<blockquote data-quote="Warpiglet-7" data-source="post: 8048515" data-attributes="member: 7025282"><p>I watched 70% of this in a work break.</p><p></p><p>Sadly I agree with the premise which is only made worse by the fact that I dislike the flavor of monks for D&D.</p><p></p><p>it breaks immersion for me. Let’s say we have clerics and good fighters trying to vanquish an undead uprising and some other character suddenly flies “onscreen” and scissor kicks a ghoul? I mean unless he more wisely uses a weapon...</p><p></p><p>just not appealing. My bias of course is more pseudo European folklore I admit.</p><p></p><p>Or insert flurry of blows and flying kicks into LOTR. Pass.</p><p></p><p>A whole “Oriental Adventure” (tm) in Kara Tur? That’s another matter for me. I just think monks are misplaced and they are shoehorned against heavy armor and morning stars. the mechanics don’t fit or balance which makes the mechanical failure rhat</p><p>Much more glaring.</p><p></p><p>but this is 5e.</p><p></p><p>you can play all sorts of suboptimal stuff and survive and have fun. It’s not a pissing match. Play a fighter with a 10 str and dex. Go nuts.</p><p></p><p>if you like the flavor, you can tolerate their lower power level imho.</p><p></p><p>I am about to play a fat tiefling with a Napoleon complex. He has a +2 in 4 places and won’t have a ‘16’ attack stat until level 6.</p><p></p><p>it’s all about having fun. His missing by ‘1’ here or there won’t ruin the game and neither will the ‘meh’ monk.</p><p></p><p>but in terms of power? Yeah, they suck if we must compare. They are ‘ok’ at many things. If that is your fun, embrace it.</p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 8048515, member: 7025282"] I watched 70% of this in a work break. Sadly I agree with the premise which is only made worse by the fact that I dislike the flavor of monks for D&D. it breaks immersion for me. Let’s say we have clerics and good fighters trying to vanquish an undead uprising and some other character suddenly flies “onscreen” and scissor kicks a ghoul? I mean unless he more wisely uses a weapon... just not appealing. My bias of course is more pseudo European folklore I admit. Or insert flurry of blows and flying kicks into LOTR. Pass. A whole “Oriental Adventure” (tm) in Kara Tur? That’s another matter for me. I just think monks are misplaced and they are shoehorned against heavy armor and morning stars. the mechanics don’t fit or balance which makes the mechanical failure rhat Much more glaring. but this is 5e. you can play all sorts of suboptimal stuff and survive and have fun. It’s not a pissing match. Play a fighter with a 10 str and dex. Go nuts. if you like the flavor, you can tolerate their lower power level imho. I am about to play a fat tiefling with a Napoleon complex. He has a +2 in 4 places and won’t have a ‘16’ attack stat until level 6. it’s all about having fun. His missing by ‘1’ here or there won’t ruin the game and neither will the ‘meh’ monk. but in terms of power? Yeah, they suck if we must compare. They are ‘ok’ at many things. If that is your fun, embrace it. [/QUOTE]
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