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<blockquote data-quote="Undrave" data-source="post: 8048535" data-attributes="member: 7015698"><p>The problems with the monks are as follow, IMO: </p><p></p><p>1- They are too frail. they have d8s for HD, which is very low for someone meant to wade into battle without armour. This plays into problem 2. </p><p></p><p>2- They are too MAD. You need DEX and WIS to have a decent AC to avoid taking too much damage on your low HP and probably CON to be more solid. They need WIS to make use of their best feature (Stunning Strike). Obviously you can avoid damage by disengaging or dodging using your Ki but...</p><p></p><p>3- Your DPS is too linked to using your Bonus Action to attack and your contribution in combat relies too much on using your very few Ki points on Flurry of Blows and Stunning Strike. You base damage is terrible and doesn't keep up that well unless you can make three attacks a round or more. The moment you try to protect yourself your DPS goes down. Speaking of Stunning Strike...</p><p></p><p>4- Stunning Strike is amazing on paper but in practice its only useful to burn through the Legendary Resistance of boss monsters. In most circumstance you're better off using Flurry of Blows rather than Stunning Strike. The best target to stuns are usually beefy and have make the save more easily, and anything that can't make the save will usually go down to a good pummelling. </p><p></p><p>5- They don't have good feats to help them get more interesting. Mobile is the best for them, but it's essentially a feat tax to allow them to weave in and out of battle safely like they should be able to from the stat. You don't even WANT to take feat until you max both DEX and WIS because you badly need the benefit of those stat bumps to keep you useful. This means you don't get fun, build-defining, feats like Polearm Mastery or even fluffier stuff like Actor. </p><p></p><p>And finally:</p><p></p><p>6- They don't get Expertise. A Monk has great stats for skill checks and access to good skills. They can easily replace a Rogue in terms of skill coverage, but unlike the Rogue or Bard they don't get Expertise, and unlike the Ranger they don't get abilities that overcome exploration challenges. Shadow Monks at least get the benefit of being able to use 'Pass Without Trace' to get insanely high Stealth Rolls, but most of the other Monk class are not so lucky. </p><p></p><p>Here, does this cover what the video says [USER=2525]@Mistwell[/USER] or is there different points??</p></blockquote><p></p>
[QUOTE="Undrave, post: 8048535, member: 7015698"] The problems with the monks are as follow, IMO: 1- They are too frail. they have d8s for HD, which is very low for someone meant to wade into battle without armour. This plays into problem 2. 2- They are too MAD. You need DEX and WIS to have a decent AC to avoid taking too much damage on your low HP and probably CON to be more solid. They need WIS to make use of their best feature (Stunning Strike). Obviously you can avoid damage by disengaging or dodging using your Ki but... 3- Your DPS is too linked to using your Bonus Action to attack and your contribution in combat relies too much on using your very few Ki points on Flurry of Blows and Stunning Strike. You base damage is terrible and doesn't keep up that well unless you can make three attacks a round or more. The moment you try to protect yourself your DPS goes down. Speaking of Stunning Strike... 4- Stunning Strike is amazing on paper but in practice its only useful to burn through the Legendary Resistance of boss monsters. In most circumstance you're better off using Flurry of Blows rather than Stunning Strike. The best target to stuns are usually beefy and have make the save more easily, and anything that can't make the save will usually go down to a good pummelling. 5- They don't have good feats to help them get more interesting. Mobile is the best for them, but it's essentially a feat tax to allow them to weave in and out of battle safely like they should be able to from the stat. You don't even WANT to take feat until you max both DEX and WIS because you badly need the benefit of those stat bumps to keep you useful. This means you don't get fun, build-defining, feats like Polearm Mastery or even fluffier stuff like Actor. And finally: 6- They don't get Expertise. A Monk has great stats for skill checks and access to good skills. They can easily replace a Rogue in terms of skill coverage, but unlike the Rogue or Bard they don't get Expertise, and unlike the Ranger they don't get abilities that overcome exploration challenges. Shadow Monks at least get the benefit of being able to use 'Pass Without Trace' to get insanely high Stealth Rolls, but most of the other Monk class are not so lucky. Here, does this cover what the video says [USER=2525]@Mistwell[/USER] or is there different points?? [/QUOTE]
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