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<blockquote data-quote="Esker" data-source="post: 8049674" data-attributes="member: 6966824"><p>I agree, bards' built-in damage capabilities <em>are</em> awful, but they have options that let them be decent at damage if they choose to (though I would contend that's the wrong priority for most bards). A lore bard who takes the moderately armored feat, picks spirit guardians and spiritual weapon at 6th, and spends most of their actions dodging, for example. Or for single-target, a swords bard who takes PAM and uses a spear or quarterstaff with dueling style. And on top of that, they're full spellcasters; so as a whole it's not close. Any bard can induce opportunity attacks that wouldn't otherwise happen with Dissonant Whispers, for example, or create large added damage by polymorphing an ally into a giant ape (bonus points if that ally is a monk!), or cast Animate Objects for ~45 damage as a bonus action, etc.</p><p></p><p></p><p></p><p>True, I will concede that even the worst D&D adventurer is much better at fighting than I would be. But I'm not sure that really redeems monks, since the point of comparison is not some schlub at a computer, but rather other adventurers.</p></blockquote><p></p>
[QUOTE="Esker, post: 8049674, member: 6966824"] I agree, bards' built-in damage capabilities [I]are[/I] awful, but they have options that let them be decent at damage if they choose to (though I would contend that's the wrong priority for most bards). A lore bard who takes the moderately armored feat, picks spirit guardians and spiritual weapon at 6th, and spends most of their actions dodging, for example. Or for single-target, a swords bard who takes PAM and uses a spear or quarterstaff with dueling style. And on top of that, they're full spellcasters; so as a whole it's not close. Any bard can induce opportunity attacks that wouldn't otherwise happen with Dissonant Whispers, for example, or create large added damage by polymorphing an ally into a giant ape (bonus points if that ally is a monk!), or cast Animate Objects for ~45 damage as a bonus action, etc. True, I will concede that even the worst D&D adventurer is much better at fighting than I would be. But I'm not sure that really redeems monks, since the point of comparison is not some schlub at a computer, but rather other adventurers. [/QUOTE]
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