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<blockquote data-quote="Ashrym" data-source="post: 8049822" data-attributes="member: 6750235"><p>It's because it's setting the damage bar too high, and hex tends to not be sustainable because of the concentration mechanics.</p><p></p><p>The result compares monk damage to high end focus and optimization instead of a general overall standing.</p><p></p><p></p><p></p><p>That and bards were either always full casters (because of caster level mechanics) or wizards / magic-users were the only full casters because every caster had varied spell levels during other editions so should not have been full casters in a nostalgia edition. ;-)</p><p></p><p>And it wasn't terrorists and theory-crafters. It was me. All me. I am solely responsible for one of the best versions of the class ever. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-P" title="Stick out tongue :-P" data-smilie="7"data-shortname=":-P" /></p></blockquote><p></p>
[QUOTE="Ashrym, post: 8049822, member: 6750235"] It's because it's setting the damage bar too high, and hex tends to not be sustainable because of the concentration mechanics. The result compares monk damage to high end focus and optimization instead of a general overall standing. That and bards were either always full casters (because of caster level mechanics) or wizards / magic-users were the only full casters because every caster had varied spell levels during other editions so should not have been full casters in a nostalgia edition. ;-) And it wasn't terrorists and theory-crafters. It was me. All me. I am solely responsible for one of the best versions of the class ever. :-P [/QUOTE]
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