Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Monks Suck
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Undrave" data-source="post: 8050545" data-attributes="member: 7015698"><p>A Fighter (or a Rogue) doesn't suffer loss of Defensive capability by running out of Short Rest resource (like a Monk without Ki), and a Fighter can take more hits than a Monk because they have better HD to begin with. They're trading DPS for better tanking.</p><p></p><p></p><p></p><p>Agreed.</p><p></p><p></p><p></p><p>+4 to main stat?! You know that the standard array at level 1 stops at 15? You can't have more than +3. A Monk with the Standard array, assuming a +DEX/+WIS race can have 16 in both WIS and DEX (for an AC of 16) and then +1 to CON. A heavy armoured Fighter can have AC 16, +3 to STR and +3 to CON. </p><p></p><p></p><p></p><p>I was not aware that Eldritch Blast, Hex and Agonizing Blast were only available as feats or multi classing? I'm not sure what Feats and MCing have to do with my objection to the idea that Monks are good because they can target weapon... If YOU can target a weapon, then so can the Great Weapon Fighter with his axe. It's not much of an advantage. If nothing else, I agree we should cut out feats and MCing when talking about problems with the Monk. </p><p></p><p>I will admit it is certainly <strong>cool </strong>and I WILL ask my DM if I can do some disarming attempt, but personally I think a weapon should have some pretty good damage resistance, considering its designed to HIT things. If the sword doesn't break when it inflict 1d10+4damage, I'm gonna need more than my d6+4 to break it.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8050545, member: 7015698"] A Fighter (or a Rogue) doesn't suffer loss of Defensive capability by running out of Short Rest resource (like a Monk without Ki), and a Fighter can take more hits than a Monk because they have better HD to begin with. They're trading DPS for better tanking. Agreed. +4 to main stat?! You know that the standard array at level 1 stops at 15? You can't have more than +3. A Monk with the Standard array, assuming a +DEX/+WIS race can have 16 in both WIS and DEX (for an AC of 16) and then +1 to CON. A heavy armoured Fighter can have AC 16, +3 to STR and +3 to CON. I was not aware that Eldritch Blast, Hex and Agonizing Blast were only available as feats or multi classing? I'm not sure what Feats and MCing have to do with my objection to the idea that Monks are good because they can target weapon... If YOU can target a weapon, then so can the Great Weapon Fighter with his axe. It's not much of an advantage. If nothing else, I agree we should cut out feats and MCing when talking about problems with the Monk. I will admit it is certainly [B]cool [/B]and I WILL ask my DM if I can do some disarming attempt, but personally I think a weapon should have some pretty good damage resistance, considering its designed to HIT things. If the sword doesn't break when it inflict 1d10+4damage, I'm gonna need more than my d6+4 to break it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monks Suck
Top