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<blockquote data-quote="Undrave" data-source="post: 8050894" data-attributes="member: 7015698"><p>If I can attack a creature's specific piece of equipment, then I can attack a specific body part, but we don't get called shots. If a system can't handle called shots I think it's a bad idea (a dumb idea even, but you do you) to allow to target specific pieces of equipment on an active combatant, especially when that specific piece is currently wielded in the hope of HURTING you. If you try to punch a sword or a mace, that weapon is in perfect position to instead strike YOU.</p><p></p><p>I REALLY don't want to pull the realism card, because I think it gets over used, but we're talking about weapons here... items designed to hit stuff all the time. Personally, I'd rule that a weapon can't be damaged by something that inflicts less damage than it does. If a Greataxe can inflict 1d12+STR (up to 5 normally) of damage, it means it can handle an impact that inflict that much, so you're not damaging it unless you can do more than 17 points of damage. That's if I let you pick a specific piece of equipment to target in the first place.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8050894, member: 7015698"] If I can attack a creature's specific piece of equipment, then I can attack a specific body part, but we don't get called shots. If a system can't handle called shots I think it's a bad idea (a dumb idea even, but you do you) to allow to target specific pieces of equipment on an active combatant, especially when that specific piece is currently wielded in the hope of HURTING you. If you try to punch a sword or a mace, that weapon is in perfect position to instead strike YOU. I REALLY don't want to pull the realism card, because I think it gets over used, but we're talking about weapons here... items designed to hit stuff all the time. Personally, I'd rule that a weapon can't be damaged by something that inflicts less damage than it does. If a Greataxe can inflict 1d12+STR (up to 5 normally) of damage, it means it can handle an impact that inflict that much, so you're not damaging it unless you can do more than 17 points of damage. That's if I let you pick a specific piece of equipment to target in the first place. [/QUOTE]
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