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<blockquote data-quote="Asisreo" data-source="post: 8051402" data-attributes="member: 7019027"><p>That isn't going to work either. </p><p></p><p>I know you want to extract the DM from this all, but they're probably the most important factor, and can bring a conclusion to certain topics of debate. </p><p></p><p>For instance, everyone <em>says</em> that poison is a bad damage type because of the number of creatures resistant or immune to it, but what matters is not the number of creatures in the MM that resist poisons, but how frequently a creature with poison resistance appears in campaigns. </p><p></p><p>A zombie, while common, may not be more common than the standard human bandit or goblin, of which aren't resistant to poison at all. </p><p></p><p></p><p></p><p>Relevant to monks: </p><p></p><p>Stunning strike is said to be underwhelming because high con enemies are more common, but most people base that off of the number of monsters with con proficiencies. We can <em>guess</em> whether a monster is more or less frequent in any given campaign, but until we actual understand what's happening in any given campaign, we cannot say that high-con enemies are more or less rare in real life.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8051402, member: 7019027"] That isn't going to work either. I know you want to extract the DM from this all, but they're probably the most important factor, and can bring a conclusion to certain topics of debate. For instance, everyone [I]says[/I] that poison is a bad damage type because of the number of creatures resistant or immune to it, but what matters is not the number of creatures in the MM that resist poisons, but how frequently a creature with poison resistance appears in campaigns. A zombie, while common, may not be more common than the standard human bandit or goblin, of which aren't resistant to poison at all. Relevant to monks: Stunning strike is said to be underwhelming because high con enemies are more common, but most people base that off of the number of monsters with con proficiencies. We can [I]guess[/I] whether a monster is more or less frequent in any given campaign, but until we actual understand what's happening in any given campaign, we cannot say that high-con enemies are more or less rare in real life. [/QUOTE]
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