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Monks Suck
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<blockquote data-quote="doctorbadwolf" data-source="post: 8051702" data-attributes="member: 6704184"><p>Oh yeah, 1v1 is purely a fun excercise! </p><p></p><p>It also tends to run counter to all sorts of spreadsheet based conclusions about optimization, which can be interesting, and a fun reminder not to take those analysis too seriously. </p><p></p><p>My buddy and I did a 1v1 in 4e with our half-orc cousins, a barbarian and an assassin. We did have to make a concession that my assassin could teleport from his own shadow to his enemy's shadow, because the class wasn't built for 1v1 in that single aspect, of course, but it was really really fun, and much closer than you'd expect.</p><p></p><p></p><p>Query: If I were joining your group for a hypothetical campaign where you were inclined to exclude monks, assuming a swashbuckler sort of character concept would be appropriate in general, and I wanted to play a Monk (probably kensei or drunken master flavored as someone who employs a style of fighitng that causes enemies to overreach and get in eachother's way, like a trickier Spanish Circle) as a sort of Aramis-style musketeer/man of god, would you allow that?</p><p></p><p>Because I think honestly the PHB should have focused the lore less on Asian themes, and let the class breath a bit more, and that is 90% of why it feels off for some campaigns.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8051702, member: 6704184"] Oh yeah, 1v1 is purely a fun excercise! It also tends to run counter to all sorts of spreadsheet based conclusions about optimization, which can be interesting, and a fun reminder not to take those analysis too seriously. My buddy and I did a 1v1 in 4e with our half-orc cousins, a barbarian and an assassin. We did have to make a concession that my assassin could teleport from his own shadow to his enemy's shadow, because the class wasn't built for 1v1 in that single aspect, of course, but it was really really fun, and much closer than you'd expect. Query: If I were joining your group for a hypothetical campaign where you were inclined to exclude monks, assuming a swashbuckler sort of character concept would be appropriate in general, and I wanted to play a Monk (probably kensei or drunken master flavored as someone who employs a style of fighitng that causes enemies to overreach and get in eachother's way, like a trickier Spanish Circle) as a sort of Aramis-style musketeer/man of god, would you allow that? Because I think honestly the PHB should have focused the lore less on Asian themes, and let the class breath a bit more, and that is 90% of why it feels off for some campaigns. [/QUOTE]
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