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Monotheism in D&D
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<blockquote data-quote="John Morrow" data-source="post: 1961836" data-attributes="member: 27012"><p>That's not the only way to do it. Make the Outer Plane(s) beings powerful enough to grant their followers powers and put your monotheistic god above them. Such a god is not necessary either Neutral or impartial. They may simply be non-interventialist.</p><p></p><p>The Evil clerics could worship Devils and Demons like gods while the Good clerics revere saints and angels for their power as intermediaries and the Neutral clerics derive their power from mortals that have transcended to the Outer Plane(s). In essence, everything stays the same except the Outer Plane beings aren't the gods at the top. You just add an upper layer on top of them were the genuine diety exists. That allows your highest level deity to be Good, Neutral, or even even Evil, using the Far Realm concept. </p><p></p><p>It also allows the existence and objectives of that ultimate deity to remain unknown to mortals and a matter of faith, which is how I personally like religion to be treated. If nobody knows for sure whether the realm beyond the Outer Plane(s) is Heaven, Nirvana, Emptiness, the Far Realm, or whatever, it helps explain why people follow different Outer Plane beings. Let the clerics believe whatever they want but don't tell them who is right. It's not that difficult to come up with a half-dozen very differnet but plausible interpretations of the cosmos in that sort of situation. It's a lot like real life that way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="John Morrow, post: 1961836, member: 27012"] That's not the only way to do it. Make the Outer Plane(s) beings powerful enough to grant their followers powers and put your monotheistic god above them. Such a god is not necessary either Neutral or impartial. They may simply be non-interventialist. The Evil clerics could worship Devils and Demons like gods while the Good clerics revere saints and angels for their power as intermediaries and the Neutral clerics derive their power from mortals that have transcended to the Outer Plane(s). In essence, everything stays the same except the Outer Plane beings aren't the gods at the top. You just add an upper layer on top of them were the genuine diety exists. That allows your highest level deity to be Good, Neutral, or even even Evil, using the Far Realm concept. It also allows the existence and objectives of that ultimate deity to remain unknown to mortals and a matter of faith, which is how I personally like religion to be treated. If nobody knows for sure whether the realm beyond the Outer Plane(s) is Heaven, Nirvana, Emptiness, the Far Realm, or whatever, it helps explain why people follow different Outer Plane beings. Let the clerics believe whatever they want but don't tell them who is right. It's not that difficult to come up with a half-dozen very differnet but plausible interpretations of the cosmos in that sort of situation. It's a lot like real life that way. :) [/QUOTE]
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