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<blockquote data-quote="Umbran" data-source="post: 368068" data-attributes="member: 177"><p>Another technique relies upon mortals not knowing the full and absolute truth about the deity. Specifically, not knowign the truth that divine magics don't actually come from the divinity...</p><p></p><p>Imagine, if you will, a world where there is one deity who is actually worshipped. People with enough dedication can cast spells, thus "proving" that the diety exists, and grants the power.</p><p></p><p>What if the power comes not from the diety, but from the belief and faith itself? Suppose that there are no other priests simply because nobody can muster up enough faith in another power to gain access to the energy? Then, the deity may not even exist, but you have clerics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Or, slightly differently - only one deity is worshipped. People with sufficient faith and dedication can cast spells. What they don't know is that it isn't actually the deity granting the abilities. Some other, silent force or forces grant the spells for their own purposes. Or maybe these silent forces are not "purposeful" in the normal sense. </p><p></p><p>There are many variations. You have a lot of freedom if you lose the direct connection between the deity and the powers, but you allow the players and characters to continue to believe the system functions in the standard way. It also allows one to <em>question</em> faith, which isn't usually a viable alternative in the standard method.</p></blockquote><p></p>
[QUOTE="Umbran, post: 368068, member: 177"] Another technique relies upon mortals not knowing the full and absolute truth about the deity. Specifically, not knowign the truth that divine magics don't actually come from the divinity... Imagine, if you will, a world where there is one deity who is actually worshipped. People with enough dedication can cast spells, thus "proving" that the diety exists, and grants the power. What if the power comes not from the diety, but from the belief and faith itself? Suppose that there are no other priests simply because nobody can muster up enough faith in another power to gain access to the energy? Then, the deity may not even exist, but you have clerics :) Or, slightly differently - only one deity is worshipped. People with sufficient faith and dedication can cast spells. What they don't know is that it isn't actually the deity granting the abilities. Some other, silent force or forces grant the spells for their own purposes. Or maybe these silent forces are not "purposeful" in the normal sense. There are many variations. You have a lot of freedom if you lose the direct connection between the deity and the powers, but you allow the players and characters to continue to believe the system functions in the standard way. It also allows one to [i]question[/i] faith, which isn't usually a viable alternative in the standard method. [/QUOTE]
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