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<blockquote data-quote="shadow" data-source="post: 369542" data-attributes="member: 2182"><p>Great Thread! I've always had a problem with polytheism in D&D. The standard D&D polytheistic system forces certain assumptions upon campaigns. Moreover, unlike real polytheism (Such as the Greek, Egyption, or Babylonian gods) the gods of D&D have really been pigeonholed to the D&D game. For example you have a god of thieves for the rogue characters, a god of war for the fighter characters and a few evil gods to perform the "villian" role. Yet there is never a god of agriculture, a god of hunting, or a god of fertility, even though such concepts were almost universal in ancient religions.</p><p>That is why IMC, I go with a monothiestic religion. My campaign is loosely modeled after medieval dramas such as L'Morte du Aurthor. IMC there is a large monotheistic religion, vaguely reminiscent of the Medieval Roman Catholic Church. IMC clerics are pretty rare, which means that clerics have to follow a code of conduct similar to that of the paladin. Evil clerics exist, also, but they draw power from the "Evil One, a devil type figure. Really, in that regard I suppose that my campaign borders on dualism, but it portrays good as stronger than evil, unlike true dualism. Since it is based somewhat on real Judeo-Christian believes I try not to focus to much on religion and religious tenents lest I offend any of the players.</p></blockquote><p></p>
[QUOTE="shadow, post: 369542, member: 2182"] Great Thread! I've always had a problem with polytheism in D&D. The standard D&D polytheistic system forces certain assumptions upon campaigns. Moreover, unlike real polytheism (Such as the Greek, Egyption, or Babylonian gods) the gods of D&D have really been pigeonholed to the D&D game. For example you have a god of thieves for the rogue characters, a god of war for the fighter characters and a few evil gods to perform the "villian" role. Yet there is never a god of agriculture, a god of hunting, or a god of fertility, even though such concepts were almost universal in ancient religions. That is why IMC, I go with a monothiestic religion. My campaign is loosely modeled after medieval dramas such as L'Morte du Aurthor. IMC there is a large monotheistic religion, vaguely reminiscent of the Medieval Roman Catholic Church. IMC clerics are pretty rare, which means that clerics have to follow a code of conduct similar to that of the paladin. Evil clerics exist, also, but they draw power from the "Evil One, a devil type figure. Really, in that regard I suppose that my campaign borders on dualism, but it portrays good as stronger than evil, unlike true dualism. Since it is based somewhat on real Judeo-Christian believes I try not to focus to much on religion and religious tenents lest I offend any of the players. [/QUOTE]
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