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<blockquote data-quote="Jack Daniel" data-source="post: 369589" data-attributes="member: 694"><p>Don't you mean <em>La Morte d'Arthur?</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That is another good point to make regarding a monotheistic campaign: cleric rarity. D&D assumes that every priest in a religion is a spellcasting cleric because the gods of the standard campaigns are very active. That might not be so in a world with one deity. </p><p></p><p>IMC, for example, the vast majority of the clergy are warriors (the warrior-monks) and experts (the scholar-clerics). When a priest with the power to lay on hands or work greater miracles comes along (PC paladins and clerics) it's a rare thing. Likewise, that talent might go to someone who isn't clergy or a knight at all, but perhaps just some backwater faith-healer or even a member of a "pagan" religion (NPC adept) who lacks the training of a cleric or paladin. With the right combat training, this nature-honoring healer-herbalist might get adventurous (ranger) or scholarly (druid) and grow in divine power. And odds are, word of the miracle-worker will grow and the player will quickly learn that his character is unusual in the campaign world.</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 369589, member: 694"] Don't you mean [i]La Morte d'Arthur?[/i] :) That is another good point to make regarding a monotheistic campaign: cleric rarity. D&D assumes that every priest in a religion is a spellcasting cleric because the gods of the standard campaigns are very active. That might not be so in a world with one deity. IMC, for example, the vast majority of the clergy are warriors (the warrior-monks) and experts (the scholar-clerics). When a priest with the power to lay on hands or work greater miracles comes along (PC paladins and clerics) it's a rare thing. Likewise, that talent might go to someone who isn't clergy or a knight at all, but perhaps just some backwater faith-healer or even a member of a "pagan" religion (NPC adept) who lacks the training of a cleric or paladin. With the right combat training, this nature-honoring healer-herbalist might get adventurous (ranger) or scholarly (druid) and grow in divine power. And odds are, word of the miracle-worker will grow and the player will quickly learn that his character is unusual in the campaign world. [/QUOTE]
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