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Monotheistic Religion - How to?
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<blockquote data-quote="WhatGravitas" data-source="post: 3877853" data-attributes="member: 33132"><p>@all: That's all very good stuff, it's interesting, useful, and I've forgotten to mention: Alignment usually goes the way of the dodo in my campaigns (I've run too much AE in the past)...</p><p></p><p></p><p>Two reasons:</p><p>1) I want a campaign setting with less empires, more city states, but also need a force tying them together, albeit not to tightly, so I can still do PoL. And with a monotheistic church, the states get that feeling of vaguely "same culture", but don't have a kingdom. Furthermore, such a church in a Points-of-Light setting seems like the perfect organization to hire people to "enlighten the darkness", i.e. they're going to get the role of the party patron (at least sometimes).</p><p></p><p>2) It's something ripe with conflicts. Especially with no leader for larger regions, I can see the struggle of individual lords with the church. Add in schisms, multiple orders (possibly corrupt) - and I have a multitude of possible plot hooks.</p><p></p><p>3) It's for the atmosphere. To give it a "Dark Ages"-feel (although I do not aim to be "realistic"). Pantheons are a fantasy trope and to change it from a purely fantastic feel to a more "Dark Ages" or medieval feel, I'd like to get rid of the pantheon-classic.</p><p></p><p>4) It's a bit for trying something new, but that's more my shtick as DM.</p><p></p><p>Yeah, that's what I'm thinking about it right now, though I don't know, what to make of other races.</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 3877853, member: 33132"] @all: That's all very good stuff, it's interesting, useful, and I've forgotten to mention: Alignment usually goes the way of the dodo in my campaigns (I've run too much AE in the past)... Two reasons: 1) I want a campaign setting with less empires, more city states, but also need a force tying them together, albeit not to tightly, so I can still do PoL. And with a monotheistic church, the states get that feeling of vaguely "same culture", but don't have a kingdom. Furthermore, such a church in a Points-of-Light setting seems like the perfect organization to hire people to "enlighten the darkness", i.e. they're going to get the role of the party patron (at least sometimes). 2) It's something ripe with conflicts. Especially with no leader for larger regions, I can see the struggle of individual lords with the church. Add in schisms, multiple orders (possibly corrupt) - and I have a multitude of possible plot hooks. 3) It's for the atmosphere. To give it a "Dark Ages"-feel (although I do not aim to be "realistic"). Pantheons are a fantasy trope and to change it from a purely fantastic feel to a more "Dark Ages" or medieval feel, I'd like to get rid of the pantheon-classic. 4) It's a bit for trying something new, but that's more my shtick as DM. Yeah, that's what I'm thinking about it right now, though I don't know, what to make of other races. Cheers, LT. [/QUOTE]
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